MikeMS's Forum Posts

  • How much plugins you use in the development of the game?

    Almost none. I'm used Spriter in 1 case, but just for experiment (same anim can be done without it).

    And I used Cocoon.io plugins for inaps and ads becouse I compile game with cocoon.io. And thats all.

    By the way, game recently passed Greenlight!!! So thanks so much to who support game in voting! BIG THANKS!

  • Hello!

    I think that you need more work with graphics - make more different explosions, make it a lot smoother (much more frames needed). Try to implement more uniqueness to gameplay!

  • Voted for you on Steam. Good luck and congratulations on making a really nice game!

    Thanks a lot!

    and some more art stuff:

  • Must mention that more than a half of this downloads is from Russia and Ukraine (here profit from iap and ads much lower). Less than 5% of downloads - is from USA. And this is very sad, I can't find or understand how to effectively let people know about my game in country like US... It looks like all channels of ads is closed and opens only if you have huge amount of bucks...

    Maybe someone can give me a link on a good tutorial how to advert game? Thanks!

  • >

    > > Updated the thread with Artillerist game which has over 100,000 downloads in just a couple of weeks. Iam so proud of the developer MikeMS proving yet again that you can make successful games with Construct 2. If any threads pop up asking if Construct2 is a proffessional tool please post the link to this thread.

    > >

    > Thanks! But game gets 100000 download for more time than a couple of weeks. -))) Couple of weeks ago thats was just an update of the game, not a release

    >

    Still its an amazing success story breaking the 100,000 barrier. How many total downloads do you have ?

    About 160.000 at this moment.

  • Updated the thread with Artillerist game which has over 100,000 downloads in just a couple of weeks. Iam so proud of the developer MikeMS proving yet again that you can make successful games with Construct 2. If any threads pop up asking if Construct2 is a proffessional tool please post the link to this thread.

    Thanks! But game gets 100000 download for more time than a couple of weeks. -))) Couple of weeks ago thats was just an update of the game, not a release

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  • Very good dude.

    Thanks man! <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    Should pass Greenlight soon, it's a good game! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    I`m hope on this, but voting goes too silly... -((

    Dude you did it!! Over 100,000 downloads on googleplay your game is an achivement and will be going on this list here successful-and-featured-android-games-made-with-c2_t181526

    -))) Ah-ha-ha thanks a lot!

    Damn realized your not going to make enough money because your only charging for IAP. I will give my secret to adding any ADs you want to your game for the 1st time ever in this forum just for you here

    http://dashboard.ads2apk.com/loginUser

    Just upload your apk and put in the AD info, use the paid version because the free version will add banner AD's to the top of your screen. You can make triple the profit on your excellent game. You make us all proud here.

    Not only from IAP, but I have some vedeo ads also... But I will check your link soon as well <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> thanks!

    And, dear community, to support Artillerists my friend starts to draw some fun images:

    Vote here: http://steamcommunity.com/sharedfiles/f ... =747004399

  • Congrats for your game will definitely buy it

    Really Cool. ??????????!

    Thank you!!!

  • very nice game

    Voted, good luck!

    I'm very appreciate this, thanks!

  • Upvoted

    Upvoted too

    Thanks a lot mates!

  • Hello all and thanks a lot for feedback!

    Recently game is out on Steam Greenlight and urgently needs your help! Please Vote for it at:

    http://steamcommunity.com/sharedfiles/filedetails/?id=747004399

    Thank you very much!

  • MikeMS

    Very impressive, looks polished and a cool take on the Battleship formula.

    Are you using CocoonIO Canvas+ or Webview+?

    I'm playing it on iPad 2 Mini, everything is very smooth, even your in-game advertisement (watch 30 second video ad for bonus coins!!), very nicely done, congrats!

    Hello Silverforce! Thanks for a comment Glad you like my game. And sorry for a late reply.

    I used CocoonIO Canvas+.

  • exellent quality

    Thanks!

  • Hello everyone! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Recently I completed my first game project - Artillerists! It was made in my free time and it takes about 2 years of development!

    Game was released for Android, and now its released for iOS!

    The game is free, so, I will be very pleased if you check it out and maybe send me some feedback:

    https://itunes.apple.com/app/id1069293090

    And here a short gameplay video demonstration (please watch in HD):

    Subscribe to Construct videos now

    And also, some pretty screenshots <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    But, forum can cut screenshots a little bit at their right side, but, if you want you can find it here in original http://art-presskit.solarlance.com

  • Hello everyone! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Good news! Finally game is released on iOS!!! Ckeck it out now! <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    https://itunes.apple.com/app/id1069293090