MikeAllen's Forum Posts

  • 7 posts
  • I am making a game for android and it has levels, i want it to be so that once you have completed one level, the next level is unlocked. Is there a simple way i could do this? If you need me to explain more then please say.

  • Thanks very much :D

  • http://minus.com/mupLFL3uL There you go on level event sheet at the bottom is were the problem is. Thanks!

  • Capx=Project in construct 2 right? Oh and btw i followed your game shop tutorial thanks for that :D Or do you mean the .caproj file? Becuase im new and im not sure! :L Thank you for helping me out so much. And btw i cant use dropbox, so i will use fileslap which is allright. thanks for helping.

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  • i done this and when i fully close the app and open up again it resests the coins. this is what i put in. http://www.flickr.com/photos/75639987@N06/6796496909/in/photostream Point me to what im doing wrong? :L Apart from that i have the global varibal Coins. Sorry to be such a nuisence!

  • Thank you very much! Wasent expecting such a quick anwnser and in such deatail :D I hope evreyone in this forum is as nice as you :D

    I'll go and try that now, <img src="smileys/smiley4.gif" border="0" align="middle" />

  • I am making a mobile game similar to zombie dash which i am going to publish on android market. It has a working coins and store system, only whenever i exit the game and re open it the upgrades and coins are gone. I am storing the Coins in global varibales, and the upgrades in global varibales also. I need to know how to save these so that when someone reopons the app, they have the stuff that they had before. All help is apprecitated! Also this is my first game i am making by myself, and it has a lot of features! Its pretty complex :L also could someone post a link to a guide on how to put ads on mobile games? <img src="smileys/smiley1.gif" border="0" align="middle" />

  • 7 posts