MihaelaEpuran's Forum Posts

  • 2 posts
  • Hey guys!

    It has been a crazy week for us. We have put a virtual machine online at torcache.net/torrent/6F20D5745FFD0D403042EE21D62D557842600210.torrent

    Also, the whole source code of Gameleon, bundled with BugTopia (one of the games we've built on top of it) is available on github at github.com/victoralex/gameleon

    Velojet that's like saying that may who used C# are successful and they don't need to check any other technology to become successful again :) The one good thing about technology is that it always gets better

    So, the first thing would probably be the fact that Gameleon is an editor in a browser. You don't need any plugins or downloads to make or play your game.

    Secondly, you have the full technical stack required for MMORPGs bundled. You don't need to get a developer to implement all the packages required to make your own multiplayer game. This is a very big part making Gameleon easy to use by non-developers

    Thirdly, we provide a full end-to-end environment to create, publish and play games. We give you everything from the editor to the virtual machine running your game.

    And what's even nicer is that it takes only the click of the "Publish" button into the editor to take your game from the cloud, directly to your own virtual machine, running in your own living room, and it will give you a public URL where you can access your game. In seconds!

    We will start a public beta of a stripped-down version of the editor in just a few days and you guys will get a feeling of how the maps can be built.

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  • Hi guys,

    I would like to present you a project me and my team have been working at and tell me your opinions about it.

    It is called Gameleon and it's a platform allowing anyone to create, publish, and play games via a browser,using the HTML5 technology.

    gameleon.co

    The Sandbox creation and publishing platform does not require any programming experience to use. Anyone can create a multiplayer game or any game-like activity on a browser, and even find the hosting and publishing resources so they can generate revenue from the game.

    The platform?s Cloud Editor enables users to create games within Internet Explorer, Firefox Opera, Safari, or any browser that supports HTML5. Games can be created by sole users or as part of collaborations. They can add their own items or make use of the Asset Market, with pre-designed effects, maps, sounds, and skins. Game components can be exported and imported into the system. An open source model makes available all code so creativity is pushed to the limit.

    Once a game is created, it can be self-hosted on a downloaded virtual machine, stored via Amazon Web Services, or hosted on Gameleon?s servers. Published games are stored online and can be shared with friends via links. They can also be shared on social media sites such as Facebook, Google+, or their Gameleon account.

    Building a game on the platform is accomplished via a drag and drop interface, checkboxes, and making input and output connections. Games such as space shooters, warfare games, or role playing games can be designed. The platform was designed using XML, XSL, and PHP technologies, but the editor has not yet been finished.

    We have launched a Kickstarter campaign; its purpose is to fund additional development, hardware purchases for Gameleon?s cloud infrastructure, and grow its team of personnel. Here is the link to it

    kickstarter.com/projects/341483420/gameleon-sandbox-game-making-for-everyone

    Maybe Gameleon will help you become the next successful game developer! :D

    Latest awards,partnerships and articles:

    Startup Camp Berlin - startupcampberlin.de/2013/pitchmarathon

    Mozilla WebFWD innovation program - webfwd.org/portfolio

    Eleven Startup Accelerator - facebook.com/elevenbg

    IndieGameHQ - indiegamehq.com/gameleon-kickstarter

    You can find more on our website gameleon.co/4978-2/awards-and-partnerships

  • 2 posts