METR1C's Forum Posts

  • Hi Ashley

    Samsungs latest update to their latest devices ( in this case, S7 onwards ) causing games using WebGL2 to crash ( on Instant Games at least ). This was confirmed on the FB developer forum and once i disabled WebGL the game worked fine. However, the suggestion was to Force WebGL1. Is there an option to do that in C3? Or any other way to do it? The game takes a big FPS hit when WebGL is disabled.

    Thanks,

    Peter

  • fredriksthlm

    Thanks for the info - you've been a great help on this thread, im sure il have more questions soon

  • fredriksthlm

    Hi Guys, you`s seem to have had more success with the instant games plugin than most, and Fred really seems to know what he is talking about. Would it be possible for either of you to post a screen-shot of the events you use to show the " Friends " leaderboard scores like the Bikosaur screenshot and events to show Share/Invite working? - I just cant seem to get these to work at all.

    Fred, do you know if the "Challenge" option in "share" works within this plugin? I would love to make use of that.

    Thanks in advance,

    Peter

  • Hi Ashley

    I created a bug under - Bug - Type: unhandled rejection #1387

    Do you have any idea how i can even open my project without it having to look for the image object that is missing? I dont know what was so special about this particular image that is stopping C3 from opening just because its no longer in the project.

    Thanks

  • Hi Ashley

    I removed an object in C3 and now every time i open my project it crashes. Error info below. Is there anything that can be done? I really dont want to redo 4 hours of work...

    "Error report information

    Type: unhandled rejection

    Reason: Not an object: 'BgScroll' is not an object name

    Construct 3 version: r89

    URL: https://editor.construct.net/

    Date: Thu Mar 15 2018 17:31:35 GMT+0000 (GMT Standard Time)

    Uptime: 18.9 s

    Platform information

    Browser: NW.js

    Browser version: 0.27.4

    Browser engine: Chromium

    Browser architecture: 64-bit

    Context: nwjs

    Operating system: Windows

    Operating system version: 7

    Operating system architecture: 64-bit

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 8

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (@d8d23fd3b95d7b3c7744027f2ea1c954aec28955) NWjs/0.27.4 (like Chrome/63.0.3239.132)

    C3 release: r89 (stable)

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Vendor: Google Inc.

    Renderer: ANGLE (NVIDIA GeForce GTX 680 Direct3D11 vs_5_0 ps_5_0)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context"

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  • mudmask Good man, thanks!!

  • Hi mudmask

    Did you ever get the avatars to display?

  • Gratz, well done!

  • Hi redfoc,

    If there is no possible match, do the tiles shuffle to make a possible match?

    Thanks,

  • METR1C

    I did not make "friend list" plugin yet.

    Do you plan on making a "Friend list" plugin for leaderboards at some stage?

  • rexrainbow

    Hi Rex, been using your firebase plugin for quite some time and i love it. Is it possible to display "Friends" score when you authenticate with FB login? Or do you know of any plugin that will display Scores from Friends?

    Thanks,

    Metr1c

  • best to post this in bugs wth a capx. I will do it also when i get closer to finishing my game in a week or 2

  • Hi Qam,

    I am having the EXACT same issue. When i play video ads ( tried Admob, Chartboost ) it disables ALL sound effects when the video ends. I did report this in the "Bugs" section a few months back but it closed because i didnt upload a .capx ( my bad i know )

    This happens on both Android and iOS with both INtel XDK and Cocoon.

    Good to see its not only me having the issue.

    Metric

  • blackhornet

    Thanks for the reply. Much appreciated.

  • blackhornet

    Hi Blackhornet,

    Awesome plugin, thank you. Quick question, when creating the spritefont in your editor and adding boarders it looks perfect and as it should. However in game i dont think its possible to achieve what i am trying. Is it possible to get it looking like it does in the your editor in game?