Based on the topic name, I couldn't decide first that you're being sarcastic or not
It's not a very good test because I am having trouble finding some nice stress test capx with different simulations running. But this one is spawning tons of objects that are to move a position once on create, not the best but it got to 100k+ before dipping below 20fps. (my limit for tolerance)
and before i would hit like 4000-6000 objects stationary and get terrible lag.