Mba Games's Forum Posts

  • On you "is in touch" event, try adding the system "trigger once while true" condition.

    ty for help but i tried, but wasnt.

  • dear masters, i have problem, i made slide game, i used

    * Touch, on any touch start - system set lastX to touch.X

    system set lastY to touch.Y

    * is in touch, system create object slash on layer game at (lastX, lastY)

    slash set width to distance (lastx,lasty,touch.X,touch.Y)

    slash set height to self.width/5

    slash set angle to angle (lastx,lasty,touch.X,touch.Y) degress

    system set lastX to touch.X

    system set lastY to touch.Y

    its is work but its create more slide, example i check debug its create 100 and more slide, i need only 1 slide couse more slide its see good. i look to c2 its create 1 slide, but c3 its create more slide, ty for help. and sorry about that my bad english.

  • Error: Checking Java JDK and Android SDK versions

    ANDROID_SDK_ROOT=~~/androidSDK (recommended setting)

    ANDROID_HOME=~~/androidSDK (DEPRECATED)

    Using Android SDK: ~~/androidSDK

    :wrapper

    BUILD SUCCESSFUL in 0s

    1 actionable task: 1 executed

    Subproject Path: CordovaLib

    Subproject Path: app

    FAILURE: Build failed with an exception.

    * What went wrong:

    Could not determine the dependencies of task ':app:lintVitalRelease'.

    This project uses AndroidX dependencies, but the 'android.useAndroidX' property is not enabled. Set this property to true in the gradle.properties file and retry.

    The following AndroidX dependencies are detected: androidx.fragment:fragment:1.0.0, androidx.versionedparcelable:versionedparcelable:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.core:core:1.0.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.0.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0

    * Try:

    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https:/~~/help.gradle.org

    BUILD FAILED in 884ms

    Command failed with exit code 1: ~~/gradlew cdvBuildRelease -b ~~/build.gradle

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  • i try but isnt. i think its not a easy. I added normal sprite font its was, but another sprite fonts trying wasnt. :((

  • i m trying to add sprite font but i think maybe i have got a bug. Couse i dont see my font.

    pls help me. Ty for help.