maxzippoman's Forum Posts

  • 9 posts
  • I have a question

    When you move from one layout to another...

    For example from layout1 to layout2

    Does the layout1 pause/stop/freeze loops?

    If it does not how to make it stop? or not to stop?

    is it a work of disabling the event groups to stop the layout?

  • tnx))))) works now)

    I thought that it was impossible...

    Developer should make this more automatic in construct I think...

    This is an extreme useful tool

  • it just goes through the moving "wagon"

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  • hm... doesn't seem to work

    look

    mediafire.com

  • I just need an instruction of how to construct this out of conditions and actions, what r the behaves of sprites and other properties

  • Hi! Sorry Im a noob in CC, I cant understand this..

    With the event Construct system how to make an object stick other object?

    For example of what im trying to make...

    We have a moving wagon sprite top-down view

    Wagon is moving

    And we have a Human sprite

    The Human can walk inside the wagon while it is moving.

    I was searching a lot, but I cant make this happen in construct...

    HOW? plz help

    Here is a picture of what im trying to do:

    <img src="http://img412.imageshack.us/img412/7818/wagon.png" border="0" />

  • sorry if it is a stupid question cuz i dont know much about porting stuff...

  • im thinking of creating a simple game on my nokia 5800, is it possible to use the python runtime for symbian os to run a game made in construct?

  • Hi) Im new here and thinkin to make a steam punk game like "Project Nomads" style with your floating island, but in 2D, and give you more freedom and randomness of the gameworld.

    But I ran into a great problem, its because I dont know much about using construct yet.

    Problem is in the RTS movement behaviour.

    Here is my Cap

    http://upload.namelezz.net/downloader.php?file=729285_Vortex_Planet_Survival_Guide.cap

    Controlls

    AD - Left right

    Left MB - Jump

    Shift - Hold to be in fly mode

    Middle MB - Click turrets to activate modes, ALSO when standing on the "wheel and crystal" building you click to fly the whole island towards cursor.

    So the issue is that RTS comands that I use to move your Island are ruled by the wideness of the layout, And the island should move anyway forever but it stops at the corners of the layout.

  • 9 posts