Hi,
Thanks. I just noticed in Construct 3, the divide symbol is indeed different, but looks like a '+'.
I tested your link, and it works. Just that the sprite doesn't stop exactly at the touched location. In my file for example, the player sprite stops about 40 pixels before the exact touched place (measured from the image point of the sprite to touch x and y).
Thanks.
I made example that the distance is < than your sprite width/2.
Of course you can change my condition to make it fits with your requirements.