So, who are you? How did you find out about Construct? What brought you into the seedy underworld of making games? What interests you? Where have you been, and where are you headed?
Hi everyone. My name's Matt, and I like games.
I started working in video games in 1999, and spent 8 years working for a number of development houses - starting off in QA and working my way through being a games designer, an audio designer / musician, and a producer before I left the industry in 2007 to work in e-learning.
I've been intrigued by the idea of making my own games for a long time, without the usual meddling of publishers (oh, the stories I could tell...), but I've never learnt to code. Sure, I know the basics, but actually getting anything working was beyond me. And then I came across Construct 2 a couple of weeks ago, and wow! This is exactly what I wanted!
My plans now are to create small casual games (I'm currently working on a simple chase game that already has my wife addicted - although that might just be her competitive nature...) and I'd like to look at how I could use Construct 2 for learning games too, which is something I'm really into at the moment - fusing both of my career paths so far into one!
I haven't bought a licence yet as I've only been playing with it for a week or so (and the amount of progress I've managed to make in that time is phenomenal - hats off to the developers for making something so easy to use). I'm thinking I'm going to hold off until C3 is released, as it seems a bit silly to buy a licence now and then have to pay again. I'm looking forward to being able to do everything on my Mac. Once I have that, I'll sign up to the Apple Developer Programme so I can release apps as well. It's so exciting!
Anyway. Thank you to everyone here for making such a vibrant community with such a wealth of support materials. I can't wait to dive in a bit more deeply and hopefully get to know some of you.