mattharrington's Forum Posts

  • 10 posts
  • Is the object your player, controlled by the keyboard or mouse? Or is it a non-player Sprite controlled by your game "AI"?

  • I don't have the phone SDK installed on the PC I'm on right now, so I can't test this, but you could try running it in the phone emulator in Visual Studio. This can simulate touch.

  • Have you considered exporting it as a Windows Phone app? It's experimentally supported in recent builds of Construct2.

  • If I understood you correctly ...

    Create two animations, Left and Right, with the sprite pointing the appropriate way in each animation.

    In your sprite's 8Direction behavior, set "Set angle" to be "No".

    Add a keyboard object, and do:

    Keyboard -> On Left Arrow Pressed, set animation to "Left"

    Keyboard -> On Right Arrow Pressed, set animation to "Right"

    Matt

  • When you update the score, do:

    HealthBar set animation "20"

    Have single animation frames in HealthBar for all the states you want to display.

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  • I'm curious what motivates you as a Construct2 game developer.

    1. Do you write games for yourself, your friends, or the world?
    2. How important is it to make money with your game?
    3. How important are iOS, Android, and Windows 8 support?

    Here's a survey to keep track of answers:

    http://www.surveymonkey.com/s/TK9J5NP

    Thanks for participating.

  • Construct2 is a great place to start. If you want to dive into writing your own programs rather than using a tool, I don't recommend learning C++ at first. It has the steepest learning curve of any widely-used language. Instead, learn JavaScript. The free tutorial Eloquent JavaScript is very good. With JavaScript, you can make a web app using HTML, a Windows 8 app, or a server-side app using Node.js. JavaScript is really a versatile language.

  • I wrote Nevada City Ned for a weekend hackathon in Nevada City, California.

    Feel free to PM me if you need help getting your game into the Windows Store. I work for Microsoft and am happy to help. Or, contact me through my blog.

  • Tillykke!

    If it's marima.mp4, then IE cannot find it. Using Fiddler2, I see that your server returns a 404 error saying:

    The requested URL /mm/media/marima.m4a was not found on this server.

    If that is indeed your soundtrack, then I don't know why it plays in Chrome because danieltraun.dk/mm/media/marima.m4a does not exist. You can check that with any browser, including Chrome.

  • First off, I like your game. Great job.

    I used Fiddler2 to monitor traffic to your site, and it reports that your audio files have a MIME type of audio/mpeg. According to Ashley's post above, the MIME type needs to be audio/mp4.

    Your web server appears to be Apache. If you do not have privileges to modify Apache's system-wide settings in conf/mime.types, the create a file called .htaccess in your game's folder. It should contain this line:

    AddType audio/mp4   m4a

    To learn about MIME types, try here:

    en.wikipedia.org/wiki/Internet_media_type

    I haven't tried this myself, so I can't be fully sure this will solve your problem, but I hope it helps.

  • 10 posts