mattdaly's Forum Posts

  • Just spotted we now have bluetooth support!? Very cool :)

    Just wondering if it would work with a cordova ios export?

  • Ashley Thank you very much.

    Changing the server settings did the trick and the game is working as it should!

    Thanks again,

    Matt

  • Thanks so much for getting back to me so quickly Ashley.

    I have tried again but am still having the same problem...

    I'm extracting the complete contents of the .zip straight into the directory on the server so don't see how I could be missing any files?

    Matt

  • Hello,

    I've just tried to publish my game on my website but the game hangs on the loading screen.

    I'm using the same server/method that i have used many times in the past.

    I'm using the latest version of C3

    I have tried in different browsers, all have the same issue...

    The website is https://at-games.seashelltrust.org.uk/assets/MathsWeek2019/index.html

    If someone would be willing to have a look at it and tell me what the problem is i'd really appreciate it!

    Many thanks,

    Matt

  • Hey Eren, I've just done a little test using your plugin and it seems to work great!

    Thank you so much for sharing it, I'm looking forward to adding this to my project.

    Matt

  • Thank you Ribis for looking at this for me.

    I've tried to find a plugin for C3 that will extract an image into base64 format but don't think one has been created yet.

    Think I may recreate the project in C2 so that I can use the plugin you have referenced...

    Thanks again,

    Matt

  • Apologies for bringing this up again!

    I still cannot figure this out, is it even possible?

    Sadly without this function i'm going to have to give up on my project :(

    If someone would be able to devote any time to solving this problem I would be extremely grateful. If necessary, I'd be willing to reimburse someone for their time spent figuring this out.

    Many thanks,

    Matt

  • Can I bump this topic again?

    To clarify, I want the user to be able to change the appearance of a sprite by uploading an image file saved on their device and for this change to be saved so that the next time they play the game, the image change is retained.

    Many thanks,

    Matt

  • Sorry to keep banging on about this but I still haven't found a solution :(

    Over on the Construct 2 forum (where I wrongly posted this topic to begin with) dop2000 kindly suggested:

    You can use two Pode's addons - ExtractImage and InjectImage, download them here:

    github.com/Pseudopode/construct2_plugins_behaviors

    Extract image from sprite as Base64 string, save it to local storage. Next time you need it - get it from local storage and inject into the sprite."

    Is there a similar plugin that would work for Construct 3 that anyone could recommend?

    Many thanks,

    Matt

  • Thanks again for taking the time to help with this...

    I've worked through the tutorial and feel I have a better understanding of local storage now. Thing is, am I right in thinking that local storage can only store numbers or strings? Will it work for storing an image file too? That's what I need...

    Matt

  • Thanks for the suggestion, I have made an attempt at getting this to work using local storage but am still having no luck

    Please see this download link for my attempt:

    https://www.dropbox.com/s/a8zexej38kcdss7/Permanent_image_change.c3p?dl=0

    If anyone would be willing to take a look and point me in the right direction I'd really appreciate it!

    No i'm not from Texas, I'm from Manchester UK. Your friend must be an impostor!

  • Still struggling with this, does anyone have any ideas?

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  • I may not be the best person to advise on this but it's my understanding that you just need Xcode and an apple developer account to publish to the app store.

    The fact you are using an older version of macos shouldn't matter, you just wont be able to test your app on newer versions of iOS (you need the latest version of xcode to do that and xcode only updates when you update macos itself)

  • In my game the user is able to change the look of a sprite by uploading an image using the filechooser object.

    I was wondering if there was a way of saving this change so that the next time the user runs the game the sprite keeps it's new appearance?

    I've tried the save game action but that doesn't seem to work?

    Many thanks,

    Matt

  • Just realised I have posted this in the Construct 2 forum when i'm actually using Construct 3. Silly me!

    I'll repost the question there as I don't think Construct 2 plugins work in Construct 3?