matrixreal's Forum Posts

  • > I compiled the project and got 4 .apk files, I downloaded the unsigned apk onto my device

    >

    And did you sign it? You should test using the debug_signed one. In ddition, please, check you picked the right one, beause now we support x86 and ARM.

    what's the difference between canvas and canvas + ?

    what about the splash screen ?

    is cocoon suporting the multiplayer photon plugin since it work on safari browser (ipad and iphone)?

    thanks for reply

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  • hi,

    is there a way to add the plugin for ejecta?

  • ludei

    what's the difference between canvas and canvas + ?

    what about the splash screen ?

    is cocoon suporting the multiplayer photon plugin since it work on safari browser (ipad and iphone)?

    here

    thanks for reply

  • what about screenshot ? how it work ?

    it is saved on local ?

  • > we still wait for the new capx (probably with some fixing bugs)

    > because the first one on the main page not working

    > thanks

    >

    Can you be more specific, what exactly does not work for you, which errors do you get.

    hi,

    i just download your plugin and your example .capx

    and export to html and upload it but that not work

    that why we would like the new .capx that you use for testing on this

    http://demoauthphoton.site44.com/c2-dem ... index.html

  • now every is okay but i can say that spamers do it also begining at 5H00 AM

  • We tested app exported as html5 website on iPad mini 2 with iOS 8.3/Safary. It works w/o problems.

    Exported app: http://demoauthphoton.site44.com/c2-dem ... index.html

    (we may remove the app in several days so link may become broken)

    Maybe there are issues with dns on your device.

    Or temporal Photon websocket server malfunction at times when you were testing.

    hi,

    we still wait for the new capx (probably with some fixing bugs)

    because the first one on the main page not working

    thanks

  • no i don't thin so because its not work

    i exported it to both ejecta and cordova crosswalk and it not work

    it work directly on browser but not on cordova or ejecta

  • > wich wrapper you use ? cordova ? ejecta ? cocoonjs ?

    > and can we have a capx example ?

    >

    It does not use any wrapper. As I wrote we did html5 export from Construct 2 export menu.

    Links to sample projects are in 1st post of this topic.

    can you share with us the new .capx of the pool demo please ?

  • We tested app exported as html5 website on iPad mini 2 with iOS 8.3/Safary. It works w/o problems.

    Exported app: http://demoauthphoton.site44.com/c2-dem ... index.html

    (we may remove the app in several days so link may become broken)

    Maybe there are issues with dns on your device.

    Or temporal Photon websocket server malfunction at times when you were testing.

    can you share again the capx of this uploaded html game please ?

  • We tested app exported as html5 website on iPad mini 2 with iOS 8.3/Safary. It works w/o problems.

    Exported app: http://demoauthphoton.site44.com/c2-dem ... index.html

    (we may remove the app in several days so link may become broken)

    Maybe there are issues with dns on your device.

    Or temporal Photon websocket server malfunction at times when you were testing.

    wich wrapper you use ? cordova ? ejecta ? cocoonjs ?

    and can we have a capx example ?

  • you're welcome

    it took me 6 monthsto discover it

  • hi,

    i try to done something simple but i fail

    i would like to done this

    on every touch ... the circle rotate at angle 45degree quickly but not like the "rotate toward or clockwise" do (it rotate direclt and we dont see that is rotate)

    thanks a lot

  • anyone has success multiplayer on ios with this plugin ? (game made by construct 2 )

  • hi,

    where can i download the plugin for c2 ??? , i dont find it

    thanks