MatiaSika's Forum Posts

  • > Well done! Was much better than the first one. Moving was weird at first, but ok when got used to it.

    > The character "jumps" when zombies are overlapping with character. Have you tried to do something for it?

    >

    Thanks for playing!

    I have no idea how to fix that, maybe making the zombies move slower.

    We are adding other things to the game and by 30th should be ready for release.

    I had same kind of problems with my game.

  • Well done! Was much better than the first one. Moving was weird at first, but ok when got used to it.

    The character "jumps" when zombies are overlapping with character. Have you tried to do something for it?

  • Closed beta is ready. Let me know if anyone finds bugs.

    anothergames.com/games/html5/Zombiez/index/

    I'll try tomorrow!

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  • Leave some Feedback Please!

  • > Please inform me when it is available!

    >

    Of course!

    I will showcase demo most probably today or tomorrow. We are preparing last art assets and fixing stuff.

    After this we will immediately start with a new game and that will be different.

    Awesome!

  • Please inform me when it is available!

  • You have a bigger team making these?

  • Most probably within the next 10 days, cuz it requires a lot of work.

    I will post the link to play here.

    Okey, nice! You work quite fast!

  • > Is this going to be like your previous game?

    >

    Yes! This is quite more advanced to tell the truth than the previous one.

    Still working on it.

    Check this:

    Looks nice!

    Any idea when it would be ready?

  • Is this going to be like your previous game?

  • > Looks interesting! Have you thought about if you would do a version of the game, where you should try to get enemy chips to a certain location? That would be even more awesome.

    >

    You mean billiard?

    Something like that, but with your own special Twist

  • Any Feedback?

  • Quite descent game, well done!

    One thing there was which I didn't like. The movement. It was like controlling a car. In my opinion, it would be better, if the movement stops, when you release the "move" - button. But, that is only my opinion!

  • Seems interesting.

    Why you don't publish it here, in Scirra Arcade?

  • Kept walking to the end of the level and found some sort of horn. I'm assuming you're supposed to shoot the depressed guys with that? Stopped playing after that.

    I like the music though. Very serene. Did you compose this piece yourself?

    Yes, you find a cannon (not horn) at the end of the first map. After that you can shoot enemies with that cannon in the next levels. First map is just for learning the game.

    Musics are from Jamendo, they are free to use for non commercial purposes.