mathiaswing's Forum Posts

  • 6 posts
  • Hey again. I can say my spesific idea. (might be a bit naiv writing it in a public thread like this, but i don't really mind it, not very revoulutionary idea anyways)

    I would like to make a competetive game where you can search for a random(likely a similar-ranked player) opponent. The game itself is that you get a board or whatever i should call it with a given number of objects that you are meant to destroy(by clicking them, or hitting them if it's a phonedevice game). For instance player 1 gets 10 blue baloons that he wants to crack, and similarly player 2 gets 10 red ones. The objective is to crack all the baloons of you respective color before your opponent. You can misclick and help your opponent by cracking his baloons. Idea is a fastpaced intense competetive game.

    My question is will this be possible to achieve with your plugin/behavior, or will it not be responsive enough to handle a fastpaced game like this?

  • What if i use a cocoonJS plugin? Isn't cocoonJS supposed to support multiplayer gaming?

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  • But is this plugin only made for ppl who have a server, or is this a plugin to connect to a already setup server? If the last instance is the case, would having a server by myself change the opportunities for making a multiplayer plugin? Might be stupid question, but as said before I don't really have a clue on the technical issues of game-creating software. I just want to design a cool game that can be setup for multiplayer features :D

    Thanks in advance

  • Hello.

    I'm completely new to any form of game-making (real noob), and have no programming competence of any form, so pliz be patient with me. That's the main reason i ended up with DL'ing C2, which seemed like a cool and pretty-easy to learn software. Just wanting to ask if this plugin of yours is the furthest the C2 community has gotten to a real multiplayer feature for C2? And how does it work, could i make a PvP game like for instance "tetris battle" with it, or would that require more complexity and development?

    The answers might already be in the thread, but as I stated i am completely new to "game-making", so I don't udnerstand much of the issues discussed, I need very basic language to understand. Thanks for any answers in advance :)

  • I'm sorry. My post were supposed to be posted on the "Multiplayer + online demo" topic. Had both threads open. Silly me :P

  • Hello.

    I'm completely new to any form of game-making (real noob), and have no programming competence of any form, so pliz be patient with me. That's the main reason i ended up with DL'ing C2, which seemed like a cool and pretty-easy to learn software. Just wanting to ask if this plugin of yours is the furthest the C2 community has gotten to a real multiplayer feature for C2? And how does it work, could i make a PvP game like for instance "tetris battle" with it, or would that require more complexity and development?

    The answers might already be in the thread, but as I stated i am completely new to "game-making", so I don't udnerstand much of the issues discussed, I need very basic language to understand. Thanks for any answers in advance :)

  • 6 posts