Masai's Forum Posts

  • Nope, no code was removed. I simply moved several event sheets which were inside sub folders outside of their sub folders.

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  • To expand on my issue, I've been developing this game for a little over 2 months. A few days ago I exported it to Windows Phone 8 and began the submission process to the Windows Phone 8 app marketplace only to receive a message saying that the certification of my app failed. This was due to the app presenting a blank screen when tested on Windows Phone devices, however, the app ran perfectly well when using Construct's tester. Does anyone have any idea how to fix this? I've been really frustrated over it. Getting a black screen is a huge slap in the face for ungodly hours spent working on my game.

    [Update]

    After 3 hours of troubleshooting I got the black screen of death to disappear and my app was "functional" The only thing I had to do was remove all of my event sheets from their sub group files in the Construct project. However, the quality of every graphic has been drastically reduced when tested on the Windows emulator, and my sound files aren't playing correctly. On top of that my button functions are sticky and are hardly able to be pressed. I need some form of helpful input here or I'll need to try finding another program to develop apps with.

  • Link to .capx file (required!):

    http://<iframe src="https://skydrive.live.com/embed?cid=E196EE46E8EF5EA8&resid=E196EE46E8EF5EA8%216401&authkey=AEImd90Z7km-nL0" width="98" height="120" frameborder="0" scrolling="no"></iframe>

    Steps to reproduce:

    1. Exported to Windows Phone 8

    2. Opened and previewed in Visual Studio 2012 for Windows Phone 8

    3. Opened and previewed in Construct 2's previewer

    Observed result:

    No issue with the Construct previewer

    Black screen when previewed and deployed to Windows Phone 8

    Expected result:

    I would expect the program to function in both Construct 2's previewer and in Windows Phone 8's.

    Browsers affected:

    Chrome: yes/no

    Firefox: yes/no

    Internet Explorer: yes/no

    Operating system & service pack:

    Windows 8 Pro

    Construct 2 version:

        Release 139 (64-bit/Steam)

  • Link to .capx file (required!):

    https://dl.dropboxusercontent.com/u/22406377/spil/PizzaBrain-0.65.capx

    Steps to reproduce:

    1. Exported the project both for CocoonJs and XDK

    2. BLACK SCREEN in both export

    3. No problem in preview ..

    Observed result:

    Exported for Cocoonjs..and worked in older C2 version 137

    this is debug from CocoonJS

    <img src="https://dl.dropboxusercontent.com/u/22406377/spil/2013-07-13_17-24-47.jpg" border="0" />

    Expected result:

    Black screen in both Cocoonjs and XDK

    Browsers affected:

    Chrome: yes/no

    Firefox: yes/no

    Internet Explorer: yes/no

    Works in above browsers

    Operating system & service pack:

    XP - sp3

    Construct 2 version:

    138.2

        

    I've been having a very similar issue. I've been developing a game for a little over two months and in the past few days have attempted exporting it to the Windows Phone 8 App marketplace, all to no avail. The app runs perfectly fine in the preview browser, but as soon as I test it in Windows 8's SDK it shows only a black screen? Can anyone help? Really frustrated on this.