Hi
this problem drove me crazy ,
in the file attached ( Demo. Capx) you will find a tilemap with One red squire object.
tile is able to destroy when mouse or touch is triggered over.
what i want is :
when the closet tile to RED is destroyed ( erased : 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 ) , system should create Red object at the position of that erased tile and and keep
creating as long as tiles been destroyed beginning from ( 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8) and so on.
HOW TO Do THAT ??
am Looking for my life saver here
here is the capx
dropbox.com/s/w2fzfovg0ec9edb/demo.capx