I have my game set up in retro mode (320 x 180) and optimized for pixel art. I basically created a 16 x 16 sprite and attached the 8 direction behavior to it. Problem is, the movement of the sprite looks choppy and not smooth, and becomes even more prevalent the lower I set the max speed, and also especially when I move diagonally. Is there any way to get smooth movement and avoiding pixel blur/warping of the sprite?