martdsam's Forum Posts

  • Hello guys! My app can not sign in to google play to send and receive information.

    Link to see the problem: https://github.com/Scirra/Construct-3-bugs/issues/452

  • How do I create a list with the 100 highest scores using the googleplay plugin?

    The preview system is very good, I can test every googleplay system. So I got the best player score, but I can not make a list.

  • martdsam

    The cursor is staying the correct size (4x4 pixels), it is the rest of the layout that is getting scaled to a larger size.

    If you go to Project Properties, and turn Fullscreen Mode to Off (instead of Letterbox Integer Scale), the layout and the cursor should look the way you expect - although it might be smaller than you want.

    A mouse cursor does not scale with a layout...

    Got it. Thanks for the answer.

  • I'm creating a sprite to use as a cursor. But the sprite is not in the correct size. He is 4x4 and when I open the game he gets much smaller.

    https://drive.google.com/file/d/0B8o9UW52GFNZN1k4Z3NOT3BFWDA/view?usp=sharing

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  • If I'm messing with the paint can and I change the animation or the frame the property bar changes to the animation options, the correct one would be to continue in the paint can.

    I believe that when you are working with a tool it should not be changed until you decide to change it. Example: If I am using a hammer and I change the item with which I am working and at the same time my hammer becomes a saw, that would bother a lot.

    DiegoM already gave me an answer. But it is on another topic with another problem that has already been closed. Here is his answer: This can be very subjective, depending on what you are doing it might be useful. I'll wait for more user input before doing any changes. There is a keyboard shortcut to swap between the two panels though. If you press "J" on your keyboard the tools panel will be swapped with the properties panel and vice versa.

    I know there are things with higher priority. Let's leave this one more to the end.

    What do you think? I feel uncomfortable having to go back to the tool every time I change frame or animation.

    Thanks all

  • I discovered that the problem only happens on my smartphone. Now I need to find out what's causing this.

  • Nothing? The error also happens when I open the leaderboards, when closing the leaderboards the screen goes black and I have to restart the game.

  • Hello I'm trying to use cocoonjs, however I'm having a black screen problem. I open the game, googleplay connects, but then the screen goes black. If I close the game and open it again everything works. The problem only happens when the text box appears the first time the app is installed and googleplay needs to connect.

    I installed the cocoon developer app to debug the game. And the following appears:

    But I did not find anything that would help me solve this. I have already performed various recommended methods to remove the black screen and nothing solves it.

    If anyone can help me I would be very grateful. Thank you.

  • voted for you - nice work

    Thank you very much

  • Hello! I am participating in a game creation course and in the final stage I have developed a prototype for a competition.

    My game WAR OF INSECTS was developed in construct and was based on the game missile command.

    Thank you to anyone who can leave your feedback here.

    I also ask you to vote for my game WAR OF INSECTS by clicking on the like (curtir) button.

    Competition website: https://goo.gl/ifavR3

    You can vote in as many games as you like.

    I apologize but the page is in PT BR

    Thank you all.

  • Hello! I am participating in a game creation course and in the final stage I have developed a prototype for a competition.

    My game WAR OF INSECTS was developed in construct and was based on the game missile command.

    Thank you to anyone who can leave your feedback here.

    I also ask you to vote for my game WAR OF INSECTS by clicking on the like (curtir) button.

    Competition website: https://goo.gl/ifavR3

    You can vote in as many games as you like.

    I apologize but the page is in PT BR

    Thank you all.

  • You dont want to change the animation for every member of the group every tick, mouse over it or not.

    That logic is flawed and a bit slow.

    Rather do this:

    https://www.dropbox.com/s/v6n920bg2sos1 ... .capx?dl=0

    Discovered. The screen with the animation is a layer that stays on the game when I finish a phase. I put the time scale to 0 for the game to pause.

    Now I do not know how I will solve this. :/

  • You dont want to change the animation for every member of the group every tick, mouse over it or not.

    That logic is flawed and a bit slow.

    Rather do this:

    https://www.dropbox.com/s/v6n920bg2sos1 ... .capx?dl=0

    It really is some conflict in my game. But I can not find it. <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad"> <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">

    Thank you for your help.

  • No, the logic of the printscreen is the only one I use on those buttons. I really think it might be some bug. But before anything else I'll just create a capx with this functionality. I'll post it as soon as I do.

    Thank you for your attention.

  • I've had a look at this. Because you're using a family you need to make sure that all of the animations are looping on all of the objects in the family, or I guess that particular object you are hovering over. Are they all identical? Even though the logic applies to all objects in the family, the animations will still be considered separate for each object.

    Yes, everyone has the same loop animation, although they change the speed and amount of sprites.