Marcel Nielsen's Forum Posts

  • 5 posts
  • worked, thanks - this grouping solved alot of issues actually :)

  • Done, se my previous post, i edited it with an image and a link to the game.capx file, ?ou can see my code under the level1_events section. the function is placed under the test group. if you disable the test group and make the mouse event again below, it will work.

  • Im using the free edition, release 77 (64 bit)

    how can i attach files or images to a post here?

    it promts me for a url - do i really need to upload the file to my own server before i can attack/link it to a post?

    EDIT:

    <img src="http://www.marcelnielsen.dk/C2/temp.png" border="0">

    Link to game.capx

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  • Hi all,

    im a bit confused, in my game i initially had an event like this.

    Mouse > on left button clicked > player spawn ball.. etc etc.

    This worked great, whenever i hit the left mouse button my player shot a ball..

    I then created a group in the event sheet and placed the above mouse event inside the group. (i did this because, i want to be able to disable the player spawn ball event) through the "set group" function..

    But when i place the mouse event inside the group, the event is no longer working when i test the game nothing happens if i click the mouse button.. what am i doing wrong ?

    Thanks in advance

    /Marcel

  • Hi all,

    I have a few simple questions, i hope some of you can help me with.

    1. in my game, if the player "kills" all the targets i want the game to "freeze" and a text to appear with some message. While this text is on the screen the player should not be able to move / shoot. instead i want to bind the mouse click and any keyboard hit to a function that "loads" the next level.

    How is this possible?

    so to sum it up:

    i need to freeze the game, making the player unable to move or shoot (Solved with grouping and using the set group state.)

    i need to change the mouse click and any keyboard key to a new function when the game freezes.

    Last how do i change level to a new level with mouse click, when the player has completed the level (same mouseclick that i used to shoot when the game was not paused)

    Cheers from a total newbie :-)

    /Marcel

  • 5 posts