Hi!
I want to build a game with Drag and Drop feature. It matters where i touch the piece, so the physics should do their job at this point.
For example: take a sheet of paper between 2 fingers, it will rotate around the "holding point". That is the origin point in Construct 2. But therefor i need to set it to the position, where the mouse/finger drags/holds the piece.
Is there a possibility to do that or is it a good idea for a Construct 2 update?
Greetings
Kevin