mahirosan's Forum Posts

  • Hello,

    I am here to request to be part of someone's team if this person has plans to develop for Wii U and have the license from Nintendo. I am a designer that can program (using c2) and do game art. If you guys are interested see some of my works in my website: lourivalmaia.com and keep in contact.

    See you. =]

  • Thanks guys, if you could rate and/or write a review would help a lot.

  • Hey guys, would like you to play our game, 3 Heroes Quest. It was made in Construct 2 and it is really challenging and funny. Also give us your feedback and the most important, have fun!

    https://itunes.apple.com/us/app/3-heroe ... ?ls=1&mt=8

    Thank you!

  • Hi folks, just want some feedback about my portfolio website. Thank you!

    http://lourivalmaia.com/

  • Thank you jojoe, I will study that! =]

  • Hi folks,

    I am trying to figure out some web design concepts through construct 2 and I would like to know how can I do some stuff like an inside scroll bar (a scroll bar attached to part of the website, not to the whole website). Also, once I export the project all I have to do is upload the files exported to my domain through FTP?

    Thank you.

  • I'm having a similar problem here. The event is triggering only once in a time, even if i set it to trigger exactly when the last event has already finished. Ashley, help us (again)!

  • Same here. Ashley, save us!

  • Thanks for the responses guys. I'll try to use cocoonjs to export my projects.

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  • Hi, i'm exporting my construct 2 project to phonegap in order to take the .ipa file to test and in the future publish in apple store. The problem is that the phonegap performance seems very low due to fps rate. In order to know if this is my project or the phonegap service i want to know 2 things:

    ? This .ipa file that i installing on iphone has the same performance as a native app? (If the performance is the same, how could a game with 2mb run lower than a game with 170 for iphone (Oceanhorn)).

    ? How can i increase the performance? (Actually i reduced the game size to 1,1Mb and it still run slow)

    EDIT: The game runs really well on iphone browser previewing over wifi.

  • I think too, but it is easy to solve. Something that i really can't understand is why the letterbox integer scale isn't working, but that's not a big problem. Anyway, thanks dude =].

  • Thanks for the reply. Somehow i changed the first layout on project properties and it worked, not as expected but the return to home screen bug didn't happen again. Now the screen is unaligned, even though i'm using the iphone 4 screen size on the project. The FPS are running low, but i don't know if it is a phonegap performance issue, the project itself has 1.6Mb and is kinda simple.

  • I'm trying to export a project as phonegap to preview the app in iOS as native app. Since i've been trying to export it again lots of time changing the project properties to see if anything change but i'm being unsuccessful. The app, after a short time, closes itself returning me to the home screen of iphone. Could someone tell me how to get over this problem or how to export to phonegap properly? By the way i followed this topic (which is outdated)https://www.scirra.com/tutorials/71/how-to-make-native-phone-apps-with-construct-2-and-phonegap. Thanks.

  • Link to .capx file (required! If link is blocked remove the http and www parts):

    dl.dropboxusercontent.com/u/65818920/Template-TurretDefense.capx

    Steps to reproduce:

    1. Export the project as a webapp (with any of the possible configurations, i've tested them all) and upload to a server (i used dropbox as my server)

    2. Copy the public link and type it on the iphone browser (i've tested it with chrome and safari)

    3. Get mad.

    Observed result:

    ? Every image on the project will be set to a white screen. Text objects will appear normally.

    Expected result:

    ? I was expecting to use the public link and test it like a native app to get some feedback from people.

    Browsers affected:

    Chrome: yes

    Safari: yes

    Operating system & service pack:

    Iphone 4s iOS ver 7.0.4

    Construct 2 version:

    r159 (beta)

  • I'm developing a game to iOS and i want to know how the construct 2 works to save the game state when the app is closed and how it load when you open the app. Actually i saw that scirra recommend to integrate to cocoonjs and when i added the "platform specific" to the project, i didn't saw a "when the user closes the app" event available or even a "when the user opens the app". Not necessarily with these words. I saw a "on game center login suceeds", but what if the player is not connected to the internet? Thanks.