MahaMori's Forum Posts

  • 2 posts
  • No, I didn't resize anything. That was just an example. I have the same problems with tiled sprites. What I need is to create two tiled sprites - one would be the main body and one would be the edge (of the terrain, for example). And due to this edge gradient I can't overlap them to create a single visual terrain.

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  • How do I deal with the white outline that appears around any sprite that I insert? I can't even overlap two sprites visually (for example to create a platform's edge) as there are always that white lines that don't allow me to do that. Tested with different settings (webgl on/off, pixel roundings, etc.) and on different graphics cards. I found the same problem on forum in 2014 but there is seemingly no resolution to this problem yet.

    You can see this line on the right side of the sprite.

  • 2 posts