Actually I had the global curround set to 0. Now its set to 1. But when I start it, it goes straight to round 3.
Nothing is spawning. The round and enemies just sits at 0.
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Please if someone could help me out with what I am missing. I am trying to make the system call for the functions which adds 1 to the round and when defeated goes to the next function that I choose with what ever "Curround" I put in.