Maev's Forum Posts

  • 13 posts
  • Yeah, when i first got my GC with my first game for it, Star fox adventures, i was not disappointed the slightest, and enjoyed it greatly, though some missions, even with the kid like help system were slightly ambiguous.

    I know your trying to achieve the old school look, but i reckon it would be really cool if you made a game like SF:Adventures on GC, that would probably be a game i would actually play from start to finish that is 2D

  • Ok, here's the issue.

    I have it so when 'W' is down the sprite moves at 500 force towards mousex and mousey.

    The problem is, that when it does it, from then on it attains this default position of looking exactly to the right, and wont go back to its previous position no matter what unless i restart, which doesn't fix it. it does follow the mouse however, it just doesn't look at the mouse, in fact it doesn't pivot at all after i press 'w'

    im just starting to play with physics so there may be a few things i need to learn or is this a bug?

    thanks in advance.

    • Also, forgot to add, i have 2 flames attahced to the back of the sprite, these are separate entities, however they still follow the mouse..

    _____________________

    Thanks to Glamthaus for the help.

  • Everything is working and understood. thanks to everyone for their help, much appreciated

  • Well i got it to do what i what, though it comes up with an error every so often, one which doesn't really explain where the problem occurs..

    <img src="http://img301.imageshack.us/img301/105/porblemiw9.jpg">

    this also happens in exe version. apart from that, if anyone can help me with my error, ill be more than grateful (very pleased with help thus far)

    p.s my script only has 5 lines so... hmmm thats why im confused with the message.

  • Well i made the text, and i can get something to appear after clicking a button but all it is is an integer or either 0 or 1, 0 more commonly.

    So yeah im still stuck, but have been trial and erroring this this for ages

  • nvm, fixed this part of it (the undefined)

  • Text.Text = Python("cox")

    Where exactly am i meant to add this at?

    This is what i do:

    1. New script, add the script stated in the first post exactly

    2. Make a "On button click" for that particular button, lets call it 'x'.

    3. When button is clicked -> System -> Run Script -> and i enter Text.Text = Python("cox")

    I can only guess im doing something wrong. Help appreciated, thanks for your reply SuperV.

  • couldn't you have the object actually spawn at mouse location, and have that object do what you want it to do?

  • So i have working python code... for python.

    i have gone into application mode with construct to make the python code for buttons instead of having to type it out in my normal python exe i made.

    I have entered the python into the Event sheet editor, and when i run the application is does not show any errors, however, thats all it does.

    i need it to, when i click a button, show in a window what the python code would normally print out.

    e.g; i click randomize tab and it runs a .py script and displays the randomized number in a message box or text on the application.

    thanks in advance, i may have said the same things twice >.<

    edit: here is the code, i want the result to be displayed in a window after clicking a button.

    import random

    cox=random.randint(0,8)

    ranchar=['a','b','c','d','e','f','g','h','i']

    print "\n"

    print ranchar[cox]

    p.s constructs python uses 0 indexing right?

  • haha, that was a pretty funny game.

    im sitting there thinking,ok is that ship me?... cant move, see a few more. then i see the intructions and press start, take a shot and these beams of lazer completely destory me

    was pretty funny and fun.

    suggestions:

    + keep the beams of death

    • make it so they do maby 3 damage per second, its just about instant kill atm

    GAME NAME IDEAD: "Beams of death"

    . i still need to make my first game myself.

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  • i remember playing this a lot on sega-mega drive, i could probably go and dig it up now.

    you gotta make the pool stage, it was the awesomeness.

  • thanks for your help

  • I have been doing python, and im not that great at it, but am trying to learn the ins and outs.

    im having a problem with some code, this is what i want;

    *user inputs some information after a question* this is an interger under a word... here's some code to explain:

    aaoc=raw_input("enter your selection, between 1-9:")

    I then want to do something like the following...

    import random

    random.randint(1,aaoc)

    I'm sure you can see what im trying to do, simply give the user a range option on a random output.

    I've never really understood the conversions, I'm guessing ill need to add some "str" somewhere, I've tried a few spots and none work.

    Thanks in advance, having this answered if possible will clear ALOT up for me, because int and str functions i never actually caught onto when in class.

    • maev

    p.s my programming jargon sucks, so i probably look silly, hope you don't mind

    edit: i also realize this isn't really a spot to ask python support, but i've seen some of the stuff some of you have said regarding python and you all seem quite knowledgeable, and im unsure where else to ask.

  • 13 posts