madmesh's Forum Posts

  • 5 posts
  • h-online.com/open/news/item/Google-raises-maximum-size-for-Android-apps-to-4GB-1464302.html

    Is this feature (link above) available from within Construct2? I havent been able to find anything about it. The built-in "files" folder in the projects tab is useful for creating an .appcache for webaplications but its not intended for use with the APK expansion files system, I could be wrong though.

    The app I intend to build contains over 50 mp4 files and exceeds the 50 MB limit.

  • Is there a way to set the video source, so it will be read on android devices after building it as an app? The current way of doing this by using "local storage" doesn't translate to an app on Android devices.

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  • lemo I'll take a look at those.

    Most of the animation I do is in Blender, I render to a PNG image sequence then import them into Construct2.

  • GeometriX

    I was indeed looking for keyframe/timeline animation.

    TheNormalGeek

    I made it work with some events like you said. I'll have to test a bit if this is a practical way of doing cut-scene animation.

    If anyone has done some cut-scene animation i'm curious to know what approach you have taken.

  • I'm new to Construct2 and i'm trying to figure out what the best approach is to animation in Construct2.

    I have an animation I made of a tank rolling on the battlefield. Now I know I can position animated elements where I want and duplicate, scale and rotate them. Can I also animate these properties in Construct2?

    The animation is for a cut-scene where the tanks fire at each other.

    The free version of Construct2 doesn't have any animation tools I can find. Is all animation in Construct2 done with spritesheets and image sequences? No animating op properties like position, scale and rotation?

  • 5 posts