I do apologize, I was a little infuriated last night. That's what I thought, but I have created 2 sprites and they both have changed orientation during game play. I'm running a simple SD 9:16 Portrait template and no special coding, just simply importing my sprite, placing it on a layer, and using the rotate toward Touch.X, and Touch.Y. Of course I have the mouse emulation checked, so when I click for the touch action, my sprite, immediately points to the left of the screen.