Hello, im trying to create a pretty standerd game with a spaceship (the player) that shoots bullets at aliens, every alien needs to be hit 10 times to die and it works fine, that when i want to make it that when a alien overlaps the spaceship 1 life will be taken, the spaceship is 15 lives but then when i try it a random amount of lived gets taken.. i havent added so when you have 0 lives the spaceship explodes because it would glitch the game even more, PLEASE HELP! (my construct 3 is in dutch so translate if needed using google!)