luckyrawatlucky's Forum Posts

  • I have 5 Tiled Backgrounds and put them in Family. Now I want to insert one of them through action.

    How can i do this. I don't want to do this with normal Sprites.

    please help.

  • I am very beginner level developer and while making my custom theme I want to change icon colors. I don't know how could i change modified icons with the originals, any body can help me?

  • is there any way for real-time preview?

    make change without refreshing page each time

  • thanks

  • very hard English, I didn't understand

    can you explain it in simple words.

    Sorry I am not good in English.

  • I am not asking about logo icons but i am asking about all mini icons i.e. plugin icons, behavior icons, effect icons, layout icons, event sheet icons, loop icons etc

    I am creating a theme for construct 3.

  • I am create my own theme of construct 3, now how can i change icon's color in my theme, i am able to download construct's icons spritesheet and able to change their color but i don't know how could i replace them with official icons

    (Note: I am not changing actual icons, i am just changing their colors according to my theme.)

    I am very beginner level developer.

  • thanks el3um4s and piranha305

    Now i am so excited to create my first theme.

  • How can i create multiple random range values in "Advanced Random Plugin"

    First Range : 0-25

    Second Range : 5-15

    Third Range : 1-10

    I want to generate values between all these ranges.

  • using C3IDE when i do create new then their is only Effect, Behavior, Drawing Plugin and Single Global Plugin there is no option to create C3 Themes.

  • i tried local server for construct 3 but it doesn't change my changes.

    when i refresh construct 3 it doesn't load new changes.

  • I am beginner level developer and trying to make a custom them for construct 3.

    problem is each time i do changes in my script i have to build it as .c3addon and then import in c3 and then testing, its a long procedure, So anybody can help my on configuring Step 2 in this link

    construct.net/en/make-games/manuals/addon-sdk/guide/using-developer-mode

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  • Hi mekonbekon

    Thanks for your reply and it really helped me to understand these words, still there are some points

    1) I got understand Threshold complete and no confusion.

    2) Now I understand what is Permutation but a little confusion

    For example a length of 3 with an offset of 1 will generate the numbers 1, 2 and 3, and then randomly shuffle them.

    according to above line I understand that offset of 2 will generate the number 1,2 and 3 and then again 1,2 and 3 and after this randomly shuffle. I mean if offset is 1 then there will no randomness for the first time and if offset will be 2 then there will No randomness for 2 times and then after than random will start. Am i right ?

    3) From your explanation about seed i understand that if seed will be 0 then each time random sequence will be different but if seed will be 1 then first random sequence will be repeated for all next sequences. Am I Right?

  • if you want to merge all of your projects then defiantly you have to arrange them properly to avoid confusions while editing, So here are my steps to do this

    open your any two projects and the choose any one where you can add other projects and then create a new Layout

    1. First of all rename all images, variables, families & group names to avoid duplicate. change names by adding your game name in front of them.
    2. a) if your image name is 'background' and your game name is 'Stick Man' then you should rename your background image to 'stickman_background'
      b) change your variables names similarly 'stickman_variable'
      c) do the same with families and groups name
    3. First of all insert all plugins that used in your project
    4. copy all global variables from that project
    5. copy all images
    6. if your projects has families then create families and if your projects has any behavior and variables then add behavior and variable to that family.
    7. Change layout and events sheets names accordingly.
    8. Now copy all events from your project to new project.

    Now you have 2 projects in one. you have to follow all these steps again to import you all projects.

    Once you have imported all projects then you have to make your events to play them

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