> I am wanting to make a game similar to the old Toejam and Earl game for Sega Genesis. I want to make a game that has the same random level generator style of levels. I want to make a small map, put some destructibles like trees randomly placed all over the map and after you destroy each tree one of them has the item or monster in it that you need to beat the level. How would I do that?? Thanks guys.
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The following example will produce a random level (golf hole) when you press the 'create hole' button.
You might find it a bit hard to follow? but heres the capx file-
RandomHole
Good luck
Hi buddy. I just trying to do something like randomly created terrain, so I find this post. Can you post the project again? because the link is broken.
Thank you
Luiz