lou345's Forum Posts

  • 3 posts
  • Hey guys!

    I'm having a bit of trouble with a game that I have created,

    Basically its abit of a silly money drop game, but I want the objects dropping to gradually increase the longer the game goes on to make it harder.

    I can think of a few ways to do this, like making the game wait 15 seconds and then starting a whole new script event to make new objects. But I think this seems like the wrong way of going about it. But I'm sure there is a way which In which to gradually increase the system spawn speed. I have looked all over tutorials and the forum to get some advice but I cant really find anything on this specifically.

    Basically so far I Have

    System > Wait 1.5 second > system > Create object.

    Im sure there is an expression that I can use in here which will gradually increase the spawn time, I just cant figure out what it is.

    Can anyone help? I've tried just putting a *1 on the system time to see if it will gradually increase, but its not working.

    Here is my CAPX file.

    Many thanks,

    Lewis

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  • That's great thanks guys! I will give it ago! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hey guys,

    I'm new to Construct 2 - I've been trailing around the internet for tutorials and help to create what I have so far, which has been very helpful. Although I can't seem to find anything to help my latest problem. I'm creating a money drop sort of game where the player has to catch objects to proceed onto the next stage, although I can't seem to figure out or make my game pause when the player has no health - so the high score doesn't get decreased by any enemies after you already die. Then display a message, and ask the user to use an input to restart the game. Ive tried a bunch of different tutorials out there, such as Rex's pause plugin but no luck so far!

    This is what I have - imageshack.us/photo/my-images/812/codesofar.jpg

    I can't seem to figure out how to pause the game - and also the game will not make the button appear when the players health's variable is below 10.

    Any help on this would be very much appreciated! I understand its probably a bit of a noob question.

    Many thanks guys!! Have a good Easter

    Lewis

  • 3 posts