lostinmind.'s Forum Posts

  • 4 posts
  • Thx for your feedback, I think that you haven't worked with Deno previously, isn't it?

  • Lost is an open-source framework for easy making Construct 3 addons (plugins & behaviors) using Deno (JavaScript runtime) that was created by lostinmind. (me)

    ๐Ÿ’ช Advantages

    Here I've compiled some of the benefits from standard addon creation for Construct 3.

    โšก๏ธ Using the powerful JavaScript Runtime Deno.

    โŒ Error detecting before installization of your Addon!

    ๐Ÿ“ Only Typescript and no Javascript for your addon

    E Typescript support for addon scripts!

    ๐Ÿš€ Fast compilation to .c3addon format!

    ๐Ÿงช Built-in addon testing using Developer Mode in Construct 3.

    ๐Ÿ“‚ No need to configure separately aces.json and en-US.json files for addon. All necessary properties for aces.json and en-US.json are defined together with the function implementation.

    ๐Ÿ” There is no need to configure addon .js scripts/files. Lost automatically detects the addon scripts/files!

    ๐Ÿ“œ Structured categorization of all addon Actions, Conditions, Expressions. Categories are separated files like MyCategory.ts.

    ๐Ÿšซ Possibility to mark all Actions, Conditions, Expressions in a category as Deprecated instead of having to configure each Action, Condition, Expression separately.

    โœจ Additional tools to format the displayed text in Construct 3 itself by using built-in functions - formatting the text into a specific BBCode tag.

    Install & Docs

    jsr.io/@lost-c3/lib

    GitHub Repository

    github.com/lostinmind-dev/lost-c3

    Contact

    Discord: DAKLN

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  • Have the Addon SDK availability to set default values for ACEs parameters like that was implemented in FileSystem plugin, when you're using 'picker-tag' parameter.

    Tagged:

  • Hi Construct Team!

    Have you any plans to integrate more features for using Typescript inside Construct 3 Editor? It will be so cool if there was an ability to writing Typescript inside editor. But now all .ts and other .d.ts files are not detecting in /scripts project folder.

  • 4 posts