lokmanocek's Forum Posts

  • 15 posts
  • Hello,

    when testing mode is open rewarded ad is working but when i write admob id close testing. Rewarded video doesnt load. I didnt publish my game i am testing it in my phone. Do you have any idea ? There is no problem with intersititials.

    Thank you

  • actually my problem is not dino. background and tree obstacles are not moving smoothly and they are hanging out. thank you

  • thank you very much for your suggestions. i will try them immediately

  • Hi,my problem is similar, i have a simple game, obstacles and background have bullet behavior and they are moving when game start. There is no problem when preview on pc but on mobile phone moving is not smoothly, they are hanging out. i read you essays about performance and i tried to improve performance but i couldnt get satisfying reslts(i used pin behavior for obstacles, compiled android 5.0 and above e.g) Could you give me a suggesstion.

    Thank you very much for your help.

    here is my capx.

    https://1drv.ms/u/s!AqFO0HJuQq4Oh-pMwzAHeTLWfS1mYA

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  • Hi, i have a simple game, obstacles and background have bullet behavior and they are moving when game start. There is no problem when preview on pc but on mobile phone moving is not smoothly, they are hanging out. i read you essays about performance and i tried to improve performance but i couldnt get satisfying reslts(i used pin behavior for obstacles, compiled android 5.0 and above e.g) Could you give me a suggesstion.

    i think it is about cordova.

    Thank you very much for your help.

    here is my capx.

    https://1drv.ms/u/s!AqFO0HJuQq4Oh-pMwzAHeTLWfS1mYA

  • yes , it works fine on the computer but on the phone it hangs out. sprites dont move smoothly. Because of this i shared the market link you can see the problem on your phone. More it is very slow old phones, i read performans tips, i changed supported sdk ( begins android 5.0) but nothing changed. i think problem arise after exporting. What do you think?

    Thank you

  • Hi, my .capx example is in here. Thank you very much for your help.

    https://1drv.ms/u/s!AqFO0HJuQq4Oh-pMwzAHeTLWfS1mYA

  • can you help me? did you encounter problem like this. Do you have a suggession?

  • hello , in my dino game backgroung is hanging out and shaking and obstacles too. it is a simple game and i dont understand why. background and ocstacles have bullet behavior. their speed is 600 but they are not going flowlessly. https://play.google.com/store/apps/details?id=com.LemonGamesAndApps.DinoRunChrome

  • thank you very much for your help everybody special thanks to you Andy. I think i found the problem. unchecking "minify script" solved my problem.

  • i read all the forms on scirra and cocoon most of the links are off. could you make a new video about this subject. thank you very much.

  • Hi,

    the JS Error on desktop is normal. To avoid this, just add "System -> is on platform [Cordova]" each time you are using any cocoon conditions or actions.

    I'm using CocoonAds in all of my games and none is asking for the location persmission.

    https://play.google.com/store/apps/deta ... uffybounce

    https://play.google.com/store/apps/deta ... ienerparty

    Just scroll down and see "Permissions" then click "View details". There you can see the permissions. None is asking for locations.

    I can recommend you my cocoon developer templates.

    https://www.scirra.com/store/royalty-fr ... lates-1879

    Here you find examples.

    Best,

    andy

    Hi, browser's message is no problem. I copy lastest Cocoon-ads to ... exporters/html5/plugins and i delete cocoonjs directory. i am using cocoon_native_admob_for_android and ludei.canvassplus when compiling. After build i install .apk But the result black screen.is there any wrong? I am using Construct 2 r250.

    Thank you

  • Hi Andy,

    thank you for your sharing. Although my triyngs i couldnt get rid of black screen.

    i updated cocoonAds .js and used it. when i building i used "AdMob native Ads for Android" 1.0.11 because there is no "Native Admob ads for Android". when i am testing it throws exception like this "javascript error... ATPAds_plugin.js line (203)..". after i built i got black screen. İs there any .capx that use admob and doesnt need location permission.

    Sincerely

  • Andy, thank you for your answer. i am using construct 2's admob plug in and i built with cocoon but nothing change is there a trick. I tried to use cocoonAds but it always raised error when i tested it. After i builted black screen showed. forums includes same problems but there is no satisfied answers. Are there any link for help.

    thenk you .

    My game shows like this on Google Play Store:https://play.google.com/store/apps/details?id=com.LemonGamesAndApps.DinoChromeOriginal

  • Hello, i couldnt find a solution about location permission problem . Did you find ?

    Thank you

  • 15 posts