login1k's Forum Posts

  • 10 posts
  • Hi guys,

    Have you any idea how to make a similar body physics as in this game?

    youtube.com/watch

  • chrisbrobs,Thank you very much. <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Hi all,

    I have a sprite that has mouse behavior , I need to make that this sprite couldn't go beyond the other sprite.

    <img src="http://screenshot.su/img/55/fd/75/55fd7596c11a2077101425ee80584f7d.jpg" border="0" />

    Platform behavior + solid doesn't work, the sprite disappears at collision with another sprite.Thanks. <img src="smileys/smiley4.gif" border="0" align="middle" />

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  • hi guys, anyone has an idea how to realize a grid like in geometry wars?

    grid:

    youtube.com/watch

    thanks <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I meant, it doesnt work for me, because I have a black hole appears randomly in the area, as in Geometry wars <img src="smileys/smiley1.gif" border="0" align="middle" />.So your idea will not work for me.

  • Thanks for the comment, but this doesn`t work for me. At first I did it with the plug-Gravitation, but there were a lot of bugs, then I decided to write to the forum. As a result, I made it with the RTS movement.it does not work perfectly, but not bad. <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Hi,

    I need help again <img src="smileys/smiley17.gif" border="0" align="middle" /> . How to make the object magnetic to other object with gravity? I want to do in the likeness of a black hole. thanks! <img src="smileys/smiley17.gif" border="0" align="middle" />

    <img src="http://screenshot.su/img/f4/02/02/f4020246e68efce23fd92731e7a506df.jpg" border="0" />

  • Try this:

    + Sprite: On collision between Sprite and Box

    -> Sprite: Set angle to 180-Sprite.Angle+2*Box.Angle

    Just make sure to set the angle of the walls (Box) accordingly. The Left wall should have a angle of 0, Top wall 90,... etc.

    R0J0hound thanks, it works perfectly. <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Hi guys,

    I need help with an opposite angle. It is necessary that at collision the bullet and the wall, the bullet went to the opposite angle.How to do this? Thanks! <img src="smileys/smiley17.gif" border="0" align="middle" />

    <img src="http://screenshot.su/img/b9/3b/d4/b93bd4fa8259d859783b11ff191a31a8.jpg" border="0" />

  • 10 posts