here is a construct 3 text to speech method that is supported by default, this should give you an idea on how things should go. text-to-speech
here is a construct 3 text to speech method that is supported by default, this should give you an idea on how things should go.
text-to-speech
That's not quite what I'm looking for. Here's an example of what I'm trying to accomplish. I just can't figure out how to code it properly.
zbogucki.com/portfolio/dialogue-generator
Thank you, that’s what I’m trying to do for my game, but I don’t know how to assign each letter to the proper voice clip when the letter appears on screen.
I’ve tried several times, but I can’t figure it out.
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I'm having trouble trying to identify the letters in a text. I'm using a type writer effect, and I'm hoping to match sounds to each letter when it appears on screen to play a sound like in animal crossing such as "a", "b", "c".