Littlebear's Forum Posts

  • Not really...

    Thank you so much! I was stuck on this problem for hours. You saved me hours of work. : )

  • In C2 you can pass function parameters when calling a function, in this case pass EnemyMask.UID

    Inside the function use Function.Param(0) to access this parameter value.

    Oh my goodness I never thought of trying that! Just making sure is this event correct?

  • Hi everyone I'm taking a project from construct 3, and remaking the events in construct 2. I'm wondering how to translate this event using construct 2's function?

  • Oh that's brilliant oosyrag! : ) Hexagon movement will work wonders.

  • I'm curious how one goes about making a character select like in darkstalkers. The sprite X, and Y locations has me very puzzled.

  • AHHH!! Thank you so much R0J0hound. This is exactly what I need. The example you sent instantly fixed all of my problems I've been struggling, and worried about for months now. I can already tell that I'll be using this formula for many years.

    Thanks again! : )

  • Thank you, this formula is exactly what I need! : ) I was able to get the characters a little closer to where I need them to be, but I'm having a little trouble understanding what k, z, and a means. I'm very sorry to ask for your help again, but would you mind explaining how the formula works please?

  • Sorry about that. Let me explain what I mean.

    The character's are in a side scroll environment much like what you would find in a beat em up game. I would like to implement a another perspective by changing camera's view to a different angle, but in a 2D space. Adjusting each character's X, and Y values to match the new camera's view, and to check if that character's in the camera's line of sight. Think of this like a movie set. Here's an example of what I'd like to accomplish.

  • Hi everyone, I'm wondering how to translate these X and Y locations of different characters from a side scroll perspective to other 2D perspectives, and vise versa. Here's a few examples of the other perspectives that I have planned. Any help is greatly appreciated. : )

  • Hi there, I'm very confused how to use this URL plugin. https://c2rexplugins.weebly.com/rex_sprite_animation_loader.html

    I got lost in the instructions on how to set up this URL process. The capx is no longer available to download so I'm stumped. Any help is greatly appreciated. : )

    Tagged:

  • Oh thank you so much! : ) Just figured out how to solve this problem. It took a lot of trial, and error, but after using X, and Y cell variables to get the sprite's location I found a way to home in on the player sprite.

    That one was a tough one. I need to rest my poor little brain. o_o

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Sprite following please. : ) For some reason I can't get the sprite to follow on the grid.

  • Hi everyone. I'm wondering how to get a sprite to follow me every time I move on a grid? I'm looking to achieve something similar to this game here.

    spoike.itch.io/picokaiju

  • Hi there you guys. I'm wondering how to use effects like pixelate, or noise on 3D objects. For some reason I can't seem to use effects unless it's a 2D image.

  • Hi there everyone. I'm having trouble scanning text to recognize phonemes. Using a custom made voice bank, it should be able to read a sentence much like Siri. Is there a way to program this in?

    Tagged: