LintuSotaRauha's Forum Posts

  • 7 posts
  • Steps to reproduce:

    1. using Construct 2 Version with a plugin installed

    2. created a project with it

    3. took the project to another computer with construct 2 no plugins installed

    Observed result:

    plugin needed to open a project even though it was not used

    Expected result:

    To open the project

    Browsers affected:

    none

    Operating system & service pack:

    Win XP, Service Pack 2 -> Win 7

    Construct 2 version:

    1. older version with plugin

    2. 158.2, no plugins    

    Wall of text

    Hello,

    I hope that it could be fixed:

    I have the problem, that I used a Construct2 version where I installed a plugin. But I didn't use it for my project.

    I took the project, copy paste it to another computer with a Construct 2 version that has no plugins installed.

    And even though I didn't use any plugins in that projects, the project needs the plugin to be able to open that project.

    And I don't like it, because I want to give that project to a friend I'm helping with a problem and he doesn't want to use the plugin either. And I guess he does not even know that this plugin exists.

  • Thank you.

    Now it works perfectly.

    I worked with "for each instance", but I mixed up the order. I put it after "if size is bla bla". :)

    I'm trying to make a tunnel effect. The character is not really moving somewhere except for right and left. But the viewer gets the impression to run through a tunnel.

    Thank you for the compliment. :)

  • Hello.

    I'm searching for a possibility to create an object depending on the size it's instance.

    I don't like it to trigger many times in a row, because then I have to many objects, so I added the condition "trigger once". But then, when an instance is created, it doesn't trigger again. But I would like to have an object created when it instance reached a certain size, again and again.

    Before that I tried it with "Every second", but this one is not good for having three different objects doing the same and it is not properly, because the distance between the objects are different if the character stops in between.

    Unfortunately I can not make a screenshot of what should come out, because the pictures I use are not made by me.

    just add https://

    dl.dropboxusercontent.com/u/45705847/problemICanNotSolve.jpg

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  • Thank you very much. I will be patient.

  • Is there a possibility to add a value to a countdown? I saw how to add a value to another variable when the time is counting up.

    I would like to add 5 points and -5 points to a counting down time.

    If the time is 0 the layout changes.

    In this case I worked on so far the problem is that I collect points but the clock can not be 0 because it stops countding down on 5, if I collected 5 points.

    I understand why, but still didn?t find out how I can fix this.

    <img src="https://pbs.twimg.com/media/A4sPw92CUAAiNVH.jpg:large" border="0" />

    Here is a game screen of the problem.

    twitter.com/LintuSotaRauha/status/255315326441512960/photo/1

    Everyone can win. But it?s not the big target. Hehe. :)

    <img src="https://pbs.twimg.com/media/A4sP78rCYAEvym4.jpg:large" border="0" />

    Points are on the left and time is on the right corner.

  • I disagree to your thinking of messing around.

    That is what I mean. Young people starting to discover the computer beyond chatting don?t know about handling an interface at all.

    Starting to make a mess in purpose would make everything worse.

    U must know that I agree with you if there are only people handling new programs very well and fast. But that?s not happening at all. You can not expect people to know the interface just like that. I needed to learn it as well. Try to teach your grand grandma Construct 2. You will know what I mean.

    Especially when they don?t know programming, that?s why they have chosen Construct 2, they don?t like to have a mess. They need to know where to look. Otherwise this program is frustrating them to much that they just don?t like to use it.

    Even if they managed to overcome a mess and still had an overview of the mess, it is not necessary to copy the entire project. Then you make a mess in your files. This is like you want a mess in you whole computer. Because of some graphic projects, I know what I mean. It will happen that you just loose the latest version of a project.

    I don?t think that many people would agree to that. Especially when people are used to use programs like Photoshop where you just copy a layer and try out stuffs in one picture. Also to copy the events of an entire sheet bit by bit is taking a lot of time = frustrating.

    I don?t think that this is a special thing about teaching some kids.

    I think this can help people trying out a new program and trying to make a game without program knowledge.

  • Ashley:

    I find it really good to copy paste a sheet because if you can, you can try out some stuffs without getting confused what has to be disabled all the time and what not.

    I already did.

    It�s just easier for those who are not that strong in programming or those who just don�t want a mess in one sheet.

    Because if they see the new sheet works, they can calmely delete the last one, or use it for something else.

    And in my special case: If I teach children and teens. First of all they need to learn the interface. That�s surprisingly difficult for them. Even when I think that�s a simple interface.

    I could give them a copy where they just simply copy the sheet, if they didn�t understand, or just don�t want to understand. Last think happens often. But the fun in making games should stay anyway.

    Also I realize, it could be a nice thing to use includes. If you see that some events work, and you like it on an extra sheet, you could just copy+paste them to another sheet and use include.

    Or if you can copy an entire sheet, you just copy the entire sheet, delete the events you don�t need and then use include.

    This could be good for those who are not strong in Javascript. People can make events for other people without using Javascript.

    As you can see the use of copy+pasting an event sheet is high.

  • 7 posts