linkman2004's Forum Posts

  • This happens to me whenever my images are either too small -- less than 32 x 32 -- or if the size of the image does not conform to power of two numbers. I'm guessing that the latter reason is probably what's causing your woes. I'd suggest rounding the size of your images up to the nearest power of two numbers and see if that fixes it.

  • I cant get visual C++ 2008 Express to install -_-

    link was from: http://www.microsoft.com/express/Downlo ... Visual-CPP

    any help?

    Did it give you an error of some sort? Give us something to work with, man!

  • hi

    I have big question about MagiCam Plugin and hope to get the answer

    Is it possible to set the camera to follow the object in top-down view .

    here is example what I mean:

    Here's a quick example of how you can do such a thing. It's not commented, but it's pretty easy to understand.

    Top-down follow thingy

    I hope this helps.

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  • Another bug fix:

    MagiCam Plugin - v1.43b

    Download Now(with examples) - 156KB

    Additions/Fixes/Changes:

    [FIX] - Setting the timescale to 0 while following is enabled would sometimes cause the camera to scroll to an invalid position.

    Slightly offtopic, is that avatar from Toradora? I've seen it, but I can't seem to remember the scene...

    Anyway, keep up the good work

    Thanks.

    Yup, it's from episode 17. I love that show.

  • Just a single bug fix this time around, although I highly recommend that you upgrade to this version.

    MagiCam Plugin - v1.42b

    Download Now(with examples) - 156KB

    Additions/Fixes/Changes:

    [FIX] - Initiating a grid scroll while the camera is shaking and pause on scroll is enabled would cause the camera to scroll to an invalid position, blanking the screen.

  • While I can't be sure of exactly what you're needing, I'm thinking that you might want to read up on containers. It seems like they could be of use to you.

  • Where is the S plugin? I can't find it.

    Here you go.

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  • Unfortunately, the minimap object is made to work with the entire layout, so taking a chunk of that isn't currently possible.

    Ultimately, the minimap object as it is isn't as robust as it could be, and the devs are more worried about fixing bugs in Construct itself. If I can find the time I'll take a crack at creating an updated version of the plugin that has more features.

  • The sprite object has an action called "Load animation frame from file" which will load the specified image file and replace the current animation frame with it.

  • This is one of those tricky problems that doesn't have an easy fix. The physics behavior generally doesn't work well with other behaviors, working in an unexpected manner.

    Here's an example that mostly fixes it while still using the 8 directions behavior, with an explanation afterwards:

    Fix thingy

    What this is doing is making sure that all physics objects are constantly in motion, even if just a tiny amount. Two physics objects that are in a state of rest can't interact.

    Since the green object is being moved by another behavior, the physics behavior always considers it to be in a state of rest, thus no interaction will occur between it and any other physics object. To fix this, you must stimulate the objects yourself with a small amount of force to bring them out of that resting state, and thus, interact.

    Ultimately, it might be a better idea to try and create the movement you're needing solely with the physics behavior. While it might be tricky to get it working initially, it will probably prevent further headaches with this issue in the future.

    I hope this helps.

  • I decided not to slack off this time and got a much quicker turn around time upon feature request. Check it out!

    MagiCam Plugin - v1.41b

    Download Now(with examples) - 156KB

    Additions/Fixes/Changes:

    [ADD] - "Confine" parameter added to "Shake camera" action. This gives the option to either enable or disable the binding of the camera shaking to grid areas and the layout when "Bind to layout" is enabled.

    Not too big of an update, but there it is. As always be sure to leave comments and bug reports.

  • To get XAudio2 to see the files, you need to put them into the "Files" folder instead of the "Music" folder. The specified folders for sound and music were never finished, as far as I'm aware.

  • I've finally got a new version up! Sorry it took so long... I've gotta stop playing MineCraft so much.

    MagiCam Plugin - v1.4b

    Download Now(with examples) - 156KB

    Additions/Fixes/Changes:

    [ADD] - Zoom limits can now be set for cameras through the "Set zoom limits" action. Default zoom limits are -1 for all values, which implies no limits.

    [FIX] - "Set zoom margins" action displayed wrong values in event editor.

    [CHANGE] - Pre-alignment and post-alignment actions for grid scrolling now take place before the after the pre-pause and before the post-pause, respectively.

    With any luck, there shouldn't be any problems. Be sure to let me know of any problems.

    This plugin is great! Actually, all your plugins . I translate them for a fan site (I've done 2, this ones next), it's a good way to try them. Good job!

    ps - would it be possible to add more bones to IK Solver 2?

    Thanks, man! I'm glad you're enjoying them enough to share them with others.

    Unfortunately, I can't seem to find any algorithms for IK supporting more than two bones, so I don't know if I'll be updating that plugin anytime soon. We'll see, though.

  • We need to see a CAP file before we can really help you with your problem. It's hard to see what's wrong without seeing it.