New updates Chuck Momo development are:
Update 1:
- We were fixing errors events that produced some bugs in jugavilidad.
- arrange events on particle effects.
- We add events to the end of each level.
- We work to improve event scores obtained when gripping pallets.
- We add events to the character's life.
- And the greatest thing so far is that we finished 3rd playable level.
Update 2:
- There were changes in some levels, as enemy position, more roads, etc..
- We create a 4th level of the chocolate world.
- We improved the scoring charts and life.
- We started working on the main menu that is not yet finished.
- As we did not like too much background levels, so we create from scratch new funds now are better suited to the overall image of the game.
New Screenshots:
<img src="https://lh6.googleusercontent.com/-PsGAo9vo1PQ/UMrDkDMfWXI/AAAAAAAAAqc/jnh72qMLUSE/s640/screenshot_1.png" border="0" />
<img src="https://lh6.googleusercontent.com/-bwbSVKCADe0/UMrDkZkuSFI/AAAAAAAAAqk/AsKUBd7a4GE/s640/screenshot_2.png" border="0" />
Surprise!!!!!!! This is the world of sweets.
<img src="https://lh5.googleusercontent.com/-CDGK3z0Z2cw/UMuEQ_T2xYI/AAAAAAAAAq8/hMLJm0Rbcjo/s640/screen_10.jpg" border="0" />
<img src="https://lh5.googleusercontent.com/-AbLz2otZZro/UMuEQz4OZjI/AAAAAAAAArE/hQwq5IE-8Ro/s640/screen_9.jpg" border="0" />
In the week I'll show you a gameplay video.