It works, thanks
Now i have a different problem, all my family members (Enemy) contain the same IID
I will search about it
Is this possible?
var = Enemy(Enemy.UID.GETIID()).X
How can i capture the IID using a UID?
Love the game, music is amazing by the way
great art
Thanks, i will try that
I have 2 Sprites, named "Enemy" and one sprite named "Player":
I have this code:
System>For each "Enemy"
How can i capture the X and Y of the instance i want and not just the first one
[SOLVED]
Thanks, but that is not i'm looking for .
I have a problem with colission, when one enemy collide with the player all others think they are colliding to.
I wanted to know if there is a way to solve that.
I can't find pick furthest inside system
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I have an objects named "Enemy"...i have 2 of then
if i do this:
System>Enemy.X-Player.X >=10
witch one of the enemies he will use to calculate...how can i choose the enemy i want