Levyman's Forum Posts

  • Noone?

  • So i use the savegame expression, which is great for saving a game but when i try to update a game it will just cause errors, like if i remove a object it will display the property null is empty. I mean it's the same problem if i move objects around on the new version with old saves it will overlay everywhere, i will add this is for uploading to a html website, am i being silly and missing something? do i need to destroy objects or something, thanks.

  • And what do you mean replace old elements?

  • so the save expression saves everything to webstorage, so that would include text boxes, sprites and objects etc, if i upload a new patch or update for my game people with old saves will get bad UI problems, is there any work around this? do i need to use a no save behavior on every object sprites and textbox.

  • Thank you good sir

  • How do you do that? Please

  • I updating to r119 but it removed all my addons and i couldn't load my project up, luckily i could reinstall them but what if these addons disappear? i would be stuck or can i still load my project somehow

  • I know how to use the save/load expression and it works great, but the problem is whenever i update my game to a newer version on a hosting site, it can cause a lot of problems with people and there saves, some will get visual bugs, some will get code bugs, so my question is how do i really update a game safely that works with old saves but can start using the new objects or code i added safely. If someone gets a visual bug it will save then they are stuck with this visual bug.

  • Kongregate plugin for construct 3 please

  • Anyone able to convert the c2 kongregate plugin to c3 for me please? willing to pay a small fee if it works, i only need it for score stats submit, thanks

  • "kongregate.stats.submit('SquareUnlocked', Var);"

    "kongregate.stats.submit('SquareUnlocked', &Var&);"

    I have tried these two options on browser + Execute javascript and both i can't get to work, am i being stupid and missing something silly?

    Also i do put <script src='https://cdn1.kongregate.com/javascripts/kongregate_api.js'></script> under the head line in the index.html

  • Sorry i probably worded that badly, i just mean when you duplicate a layout that say layout2 will store and change all of layout1

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  • Is it possible to clone multiple objects or a whole layout? i know you can copy it all or duplicate a layout but then it ties it to the last update, i would like the layout to be independent, i don't really want to clone 1 object at a time and design the new layout again

  • so how would you encrypt it? their are no plugins in for it

  • But i need it to convert my variables into a encrypted text, so if it's modified probably it won't load the save, i am thinking maybe i have to set my own one up? but it seems overly complicated, so in essence it's not a save function but more like, click this sprite and your variables will go to a textbox encrypted.