Leomanta's Forum Posts

  • 6 posts
  • Interesting, I can try scaling down and puffing it in editor. Sorry can't put up a cape, kind of in a rush... but you think this is what is causing the issue?

  • Running Construct 2 on Windows.

    I'm exporting a project, making it into an Intel XDK project and there-on into an Android Build. On the phone, one of the transition animation appears to be very jerky for no reason, while on the browser all's cool. Can't seem to be able to find the reason for this, however sharing some important aspects of the project/this animation :

    • Animation image size : 1280x720
    • Animation frames : 16
    • Speed of Animation : 48fps

    Please advise on what I may have missed.

    Thanks

    • GG
  • I completely see your point.. and this is indeed quiet helpful.. much appreciated! Might re-structure my complete project

  • Ooohhh having read your link, it kinda makes sense.. just need to try this out..

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  • Hi,

    I am using event sheets.. different event sheets for different layouts.. thing is everytime I want to repeat the moves on any other level, I have to keep copying the code there.. I am not sure if I am being clear.. need I elaborate more? Let me know..

  • Hello,

    Well I wasn't sure as to what may I need to search to hit upon my requirement, however all that I found didn't seem matching either.. I may surely be missing something, so thought of asking directly.. So basically, I'm working in different layouts currently, and would like to know as to how can I make the code from Layout 1 - Event Sheet 1 applicable to all the different Layouts.. ex :

    I've added a Crouch control behavior in the Layout 1 - Event Sheet 1. After player moves into Layout 2, I want him to keep using the behavior he gained from Event Sheet 1 and not instead rely on the code appearing in Event Sheet 2.

    Please re-direct me if needed to another thread or something similar..

    Thanks in advance

  • 6 posts