Lasmelan's Forum Posts

  • Anonnymitet, thank you. The only thing I'm worried about is that publishers aren't licensing the game because of the name. That's not the best feeling when you spent time to create game and no publishers are responding.

  • Thanks! I really appreciate that!

    I'll change the name if more people ask, because I really don't want to have offensive games for anyone.

  • Yeah, I noticed that. English is my second language, so when I was making the game, I didn't know that name can be ovvensive. I might change that.

  • Hello guys! Tomahawk Treasure is the puzzle game made with Construct 2. It is very different from other puzzles because you have to... manipulate time speed! Change time speed around Jim to help him to collect all the tomahawks and avoid enemies. The game has 16 levels, different enemies and nice graphics. Enjoy!

    Here you can play the game for free. I'll be very happy if you rate it on Kongregate!

  • Thanks! Also keep in mind that you can change time speed using keyboard (+ and - keys) and this is much easier. Thank you for your advices, I'll keep them in mind!

    P.S. Did you win level 5? I noticed it is problematic for new players. If you didn't, I'll just give a hint: hedgehog is not an enemy.

  • Hello, my friends! If you are a fan of Tower Defense game genre, let's come together and discuss them! We can talk about popular TD games or your projects. You are welcome to add me in Skype: ebrodskygh5

    Have a great day!

  • Hello! Would you make a review for Jim the Redskin? This game was made with Construct 2.

    I wish you good luck with your chanell!

  • No one really can help?

  • Up

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  • Hello,

    I am creating a Tower Defense game. In this game you can place the towers and create a maze for enemies. But if there are lots of enemies moving through the maze and I create a new tower, they are moving round as many times as many towers I created. I'm using Pathfinding behavior. Here is a .capx file: https://drive.google.com/file/d/0BwMj0Y ... sp=sharing

    Could you help me to fix it or is it just a bug of Pathfinding?

  • I was trying to find it too, but there is no such triggers. Only "On path found". Wait is good solution here I think, because you wait just 30 MS.

  • Good 2d engine is better than medium 2d-3d.

  • I made and it doesn't work. It works at least with 0.03 seconds.

  • Thank you very much! It was bad mistake, I've been working with Construct Classic for about 2 years. Now it works ("wait" is to find path after regenerating):

  • Thank you for your reply. Here is the screen. What do I need to change here?