larrynachos's Forum Posts

  • so, i'm making a game called "Super luigi" (super mario, but with luigi), and i'm having trouble with the enemies. i need to make it so that when i jump on the goombas, they die, but if i run at them from the sides, i die. i wrote up some scripts, but the siderun script always activates. any tips?

  • sorry i've been asking so many questions. i've just been reeeeeeeally busy.

    anywho, i'm working of a level editor/player, and i figure that copying and pasting those ridiculously long JSON codes might get annoying, so i'm wondering if there is a way to let the players choose a json file from a directory of their choice.

    for example...

    you want to play a friend's level, but the json code is too long for them to share with you, so they email you the json notepadd file instead. is there a way to let you play the game, click load, and make a box pop up that let's you choose a json file to import into the game?

  • Change the 'Type' to 'Textarea' under the TextBox properties.

    oh man, thanks! this is just what i needed!

  • I don't know whether i'm blind, stupid, or both, but i can't find a way to make the text in a text box automatically wrap.

    let me explain...

    i'm making a level editor, and when you save a level, it gives off a huge amount of text, which goes in one straight line, instead of filling the space i provided it with. Is their either a built in way to do this, or is there a plugin?

  • i'm now using tiled. thanks guys.

  • I want to use a leaderboard in my game, and i was wondering if there was a newgrounds plugin in the making, or a way i can put the api code into my game.

  • I have a different idea.

    much like some games out on the internet, once you finish making a custom level, you click "get code", and get a bunch of numbers. anyone have any scripts that could help me make one of these?

  • I would also like to know this. has anyone been working on a newgrounds plugin?

  • i'm sorry for abusing the "how do i...?" forum. i've just had so many questions, and i've been looking for other threads on my problem but some of them don't solve them.

    my problem:

    i'm making a platform shooter, so i have my character, who can move left or right. when he shoots from his original state, it shoots fine, but when he mirrors, the bullet direction doesn't change.

    so i set the bullet to change it's angle 180 degrees if my player is mirrored, but when i tested the game, the player (once mirrored) shot in both directions!

    i can't find a solution. any ideas?

  • so, i'm working on a game, and i want there to be an AI bot if there is no second player. the problem is, i can't get the pathfinding to work properly.

    the game is fairly simple. there are two players who try to gather the most coins. i scripted it so that if there was no player two, the pathfinding ability would kick in. the bot would find the coin's x and y, and then follow it. the bot has both the platformer and pathfinding behaviour.

    here is my problem:

    once the bot gets the coin, he just sits there. so i push him off the ledge, and he respawns, but instead of finding the coin closest to him, he runs over to the space where the previous coin was. and he doesn't even jump. he just keeps falling through a hole i put there. i made the bot recognize the floor as an obstacle, along with a small node to indicate that there is a hole, and he still falls in.

    what i want:

    -i want the ai to continuously refresh it's pathfinding to that once it's gotten a coin, it moves on to a different one

    -i want him to recognize hazards, and to avoid them.

    please don't link me to any tutorials that don't really focus on my problem. thanks :D

    <img src="http://i76.servimg.com/u/f76/13/29/41/32/untitl11.jpg" border="0" />

  • ah, i think i understand json files. the thing is i'm a bit confused because there are multiple objects and actions that can save and load, so i've been trying to make sense of all of them. but yeah, json is probably for me. thanks.

  • i'm sorry, but that doesn't teach me anything. too many big words and complex things written in italics. instead of just throwing some spontaneous manual my way, do you have anything that can actually assist me?

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  • so, i've made the basic scripts for a level editor, but i'm confused on how to let the player save their level. is there a way to either make independant save files, or generate a code for them?

  • so, i'm working on an rpg game, and now i'm down to the maps. i have some spritesheets. but they're wayy to hard to cut out, so is there an application that would let me create levels and save it as a picture? i could just add collisions later.

    and if not, are there any PRE-CUT rpg resources out there for free?

    cheers.

  • thanks for the first part! that really helped me out!

    but, i should have been more clear with the second part.

    the plugin brings all sorts of physics to the table, such as acceleration and inertia and whatnot, and i just want the character to move so that as soon as you let go of the key, it stops. i'll figure it out on my own. thanks though :D