Out of Curiosity!
I want to load unique single images within the game, and give each image a drag behaviour.
I want to add a feature, were the player clicks a button and spawns a new separate object of an existing object, were the player can change the dimensions of the spawned object without changing the characteristics of the already original existing object.
I adding a feature in my game were the user can import an images through file chooser, were he can drag and drop them within the game (If this makes any sense to you XD).
PLZ help
Worked! thanks!
Help! ASAP
System expression "uppercase()" For example, for a Text object named text : Text: Set Text to uppercase(Text.text)
System expression "uppercase()"
For example, for a Text object named text :
Text: Set Text to uppercase(Text.text)
Thanks man!
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Need help ASAP
If you got any ideas or solutions or anything to say plz reply below :)
YES! Exactly what I was looking for!! Much thanks and appreciation :)
I think its possible! Need some help ;)
When you create an event for any object, instead of referring to its name you can refer to it as "Self" So in your example you want to get the text from a textbox but instead of using your textbox name you use "Self": TextBox.Text Self.Text I hope this helps Please ask if you have any question
When you create an event for any object, instead of referring to its name you can refer to it as "Self"
So in your example you want to get the text from a textbox but instead of using your textbox name you use "Self":
TextBox.Text
Self.Text
I hope this helps
Please ask if you have any question
thanks amigo!
need an answer a$ap
Lets say I made a game with 100 events, and I want to target a specific event! Is there a way I can find a specific event written in javascript? If so what should it be exported to?
Sorry for the terrible explanation :\</p>
Please tell me if its possible or not THANKS