lahbach's Forum Posts

  • thank you Finally someone know what i'm talking about

  • Ashley i'm talking about exporting to Mobile

    and let say i export to web my game is 90mb size 90% of people will see the preloader

    i still remember in intel XDK you can have splash screen that show directly in the opening of the game without any need to load that splash screen

    Why we can't have something like That

  • pinellos i remember doing exacly as you said in my game but the the black screen take to much to leave

    My loader Layout Contain 1 image 1280x720 and Sprite font and 1 line code

    probably work on small games not heavy games

    i really respect your opinion maybe this work for you but not for me

  • dupuqub Thank you for your point but i'm not totally agree with you cause you read the documentation one of the limit is

    and this is exactly what happen to me the preloader show up even i'm using the custom LOADER LAYOUT in my game

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  • Rory Thank you this exactly what i mean by poor solution is just like solving problem with author problem

  • dupuqub i just add them

    construct3.ideas.aha.io/ideas/C3-I-1450

    construct3.ideas.aha.io/ideas/C3-I-1451

    We need your support guys voting this suggestions

    Thanks

  • pinellos thanks for reply

    to me the idea of having black empty screen is not solid solution if you see top game in google play or app store no one of them use black screen or percentage text they use a professional splash screen that represent their logo studios or their logo publisher

    i still believe that construct 3 should reach that level of professionality too

  • newt Thank you for the reply to explain my idea more follow with me this steps

    Let say you click on the your Game

    1- First the Splash screen Show UP for 3 sec (if you remember in INTEL XDK you can add your splash screen that mean the splash screen is something really possible )

    2- Now after the 3 sec the preloader show up but instead of showing up in new black layout

    it will show up above the splash screen ( and the user can change the preloder style : Small icon or percentage text or maybe loading bar )

    this some exemples

    3- there no need to have loader layout because the splash screen and Preloader did more professionaly good job than loader layout

  • pinellos set "Nothing" on "Loader Style" will make player think that the game is stuck or crush

    people always want thinks to work fast they don't have to much patience

    For the CSS i didn't find any tutorial explain how to do it + i'm non programmer probably i will suffer before figure out how to do that

    Thank you For your help

  • Thank you Ashley for your reply I hope the WEBGPU solve this issues in the future but now let forget about the native and focus on the disadvantages

    (LOADER LAYOUT AND SPLASH SCREEN)

    1- The problem is everyone know that first loader layout belong to construct and you can easily identify the games who made by construct because of this loader layout

    2- The ugliness I’m graphic guy and to me the good looking is something important my problem is (I can’t change the font of the percentage Text or the color & style of the loading bar to match the style of my game )

    3- Again showing Custom loading screen after a ugly loader is poor solution

    The right solution is to have combination between Splash screen and loader

    The professional solution to me is First a Show a Splash screen for 3 sec and then the loader show up above I believe the is a cordova plugin who could help to make that true

    (ORIENTATION)

    Some Smart phones they have speaker in bad places so when they try to click on buttons they cover the speaker with their hands and the lack of changing the rotation to fix the problem make them frustrating

    The best example of that is PUBG (if you play pubg you will notice that you can switch orientation in landscape mode)

    (MULTIPLAYER)

    I really respect what you do for multiplayer I know it hard to deal with it if you can just add more Simple examples to help us cover the basics of the multiplayer

    - Examples of how to choose different platform characters

    - Examples of ( platform Fight games like Street Fighter )

    To me the most thinks help to learn Construct fast and easily is the examples that you provides guys and of course the examples that made by the community

    (MONETISATION)

    At least could you make MOBILE ADVERT support mediation?

    And for iron source I already send them an email about adding official plugin for construct3 and this their response

    I feel like their email is just saying NO but in gentle way lol

    Ashley I don’t mind paying little more for construct 3 to provide this solution for us and with extra money you can recruit one more developer to take care of ads and IAP

    I believe this how scirra will grow more

    Thank you again for you time Ashley

    One more last question did you try to make the same game with different technology HTML5 and Native and try to compare them?

    I think that way you can gather more DATA about the truth of native export

  • I know Ashley you been getting this Subject all the time but you have to read this

    1- My Story with Construct 3

    I’m graphic designer who love creating Art and graphic Stuff in 2017 I decide to start my journey in creating App & 2d games

    After a lot of searching in google I find that to develop a game you need to know programing languages

    Like C# / java or C++ I was disappointed because nothing scared me the most like seeing an open notepad or visual studio full of code.

    To me coding is something frustrating and I can’t do but after a long day I read an article about construct 2 and how easy to use it to make your games

    To me construct was my hero

    So I start creating simple App & Books in my free time but I stop for one year because of my work since I’m working as full time graphic designer

    In 2019 I buy Construct 3 to start make good games professionally at this time problems starts

    2 – Construct 3 Disadvantages:

    Let start with the first think (SPLASH SCREEN & LOADER LAYOUT) I mean guys seriously it 2020 and Construct 3 doesn’t have any editable Splash?

    You will probably say there is a tutorial about how to change Loader Layout I’m sorry again but this just poor ugly solution

    Next Issue is (ORIENTATION)

    There only 3 option (Any – Fixed Portrait – Fixed Landscape) but what we really need is 2 more option

    (Any – Fixed Portrait – Fixed Landscape / Routable Portrait – Routable Landscape)

    Next Issue (MULTYPLAYER)

    Designing and developing my game take 4 month of learning

    1 month only to understand the multiplayer I suffer to know how to create a platform multiplayer game

    The Multiplayer documentation really hard to understand even the included templates not helping

    For example I was looking to find a template that help me create a fight between to 2 Players like STREET FIGHTER game with Characters selecting option but I find myself Looking into a ( chat Room and Pong examples )

    More documentation and examples will be helpful for us

    Next Issue (MONITISATION)

    The painful one after I lunch my first game I get a limitation from Admob for no reason even I read their policy 100 times and I couldn’t find any reason but the more sad is ( MOBILE ADVERT ) Doesn’t support mediation and Construct 3 do not provide any alternative like Iron Source mediation

    So I find that we have to pay Extra 200$ for 3rd Party plugins whish equal 2 years of Construct 3

    Also the threat of getting stuck with non-updated plugins and what really make you sad more is author engines they have Free Official plugins for example Unity

    I think all the big Studios they create game to make money from them and all the publishers work with mediation

    I know Unity is big famous company and we can’t compare it to scirra but I will talk about on my next issue

    Next Issue (GAME PERFOMANCE)

    I read every article about optimization and even after that I get a game Full of Lag and some devices not even open and that get me bad reviews on my game but the strange think is : in my test devices the game work good in remote preview and Somme players play the game smoothly and they give me 5 stars

    After a long Research again I find the Cause is chromium GPU drivers problems and that prove that HTML5 Technology is not good and mature for publishing Mobile games because of the Wrap Browser even Ashley write a lot of articles seeing the opposite but I still believe if a use a Native engine probably something like that won’t happen at least you will have Stable game

    I believe that the point where people switch engine

    Now let talk about solutions

    We need a NATIVE EXPORT for mobile I know that Ashley you love HTML5 and I read your articles talking about luck of resources and how hard to deal with bugs also the point of no difference but deep down you know that Native is way better in terms of stability and performance

    We all in Construct community can donate money to scirra to hire the best developers to help you to make that true in exchange for some free Months of the New construct Native Export

    There No shame of having HTML5 AND NATIVE in one engine we really want scirra to grow

    And about Monetization Plugins i think with native export it will be easy to make them since they already exist ( for both android and Ios)

    In your article you give a example by HTML vs Flash

    But to me I will give you the example of Nokia and windows phone and you already know the rest of the story

    In the end I’m just simple guys who love construct 3 and scirra and want them to grow step out from their comfort zone

    Thank you Scirra Team for all the work you done

  • thanks for this awesome plugins

    i just want to know if there is any way to buy only the (Mobile IronSource Collection) for lower price

    i consider my self a beginner in game development

    so investing in the hole collection is probable something i can't do right now

    Do you have any future plan for making price for each plugin

    for example selecting what i want to buy (iron-source plugin, local notification plugin, admob plugin)

    and the more plugin i select the price get higher

    Thanks again and sorry for my bad English

  • Ashley Take a look

  • Ashley thank you so much for the reply What make me think about webgl causing this is android studio Debugger

    What happen is the images and the sprite font goes black (i believe this a rendering problem) also i notice the problem happen when i switch between the layouts but what i didn't understand is why the game work perfect in Remote preview

    i will try to make a smaller project and share with you but the more smaller the project the more rendering problem not showing and the opposite happen when project big

  • Fib Thank you for your reply will try to update everything in android studio and tell you what happen