Hello everyone !
I'm making a Twitch integration game. So the chat by typing a command (like for exemple "!go") can create an object in my game.
So I created the Twitch integration with the WebSocket plugin and it works very well.
If I want the chat to create a 2D snake for exemple, I need to make a variable for reading ONLY the chat's message.
So I did this : (CHAT_DECIPHER takes the message that the WebSocket received)
But the problem is strange : the "message" variable actually took the chat message, but the snake is not created...
So I tested to write myself "!go" in the debug mode and that worked.
I really need your help to make me know what's going with this because I'm stuck. :'(
Thank you for your futur responds ! :)