Kyatric's Forum Posts

    Feels shady. Closing.

    If people are interested let them contact you directly.

    Aasmund: For spriter support you should definetely go and take it to Brashmonkey's website.

    Consider answering Lucid via PM.

    Closing.

  • IMHO: I don't think this is a good idea. Programming was always about knowing some english. Localization only makes sense if there are a lot of users who would need that and who would be willing to pay for it. I think it is good that scirra focuses on developing new software features instead of translating it.

    It's kinda true, although with a clear focus on education I know for a fact that non-translation has been a reason for non-adoption in some case/countries.

    Translation would happen/be handled within the community anyway, but I agree I don't see it happening before C3.

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  • Problem Description

    Apparently for at least the blend mode "Destination Out" FireFox 35.0.1 and Chrome 40.0.2214.93 m seem to display the same thing in a different fashion.

    Description of Capx

    Based on the example "Blendmodes.capx" provided with C2.

    The capx is supposed to display the result of the same blend mode applied to a sprite over another.

    Both Sprite (the cog) and Sprite 2 (the HTML5 logo) are in the layer effects which forces texture on.

    I added another instance of Sprite2 in the layer background for the purpose of the demonstration. I also added the drag drop behavior to the Sprite 2 to make it easier to experiment.

    Steps to Reproduce Bug

    • Execute the capx in Chrome
    • Drag drop the biggest HTML5 logo, all works as expected, notice how the big logo in the background appears on a deeper layer and how the smallest logo keeps its colors.
    • Execute in FF
    • Notice how the bigger logo appears to be in front of the other images. Notice how the smaller logo has its colors changed and "overexposed" when being overlapped by the bigger logo.

    Observed Result

    In FF the colors of the smaller logo change and seems overexposed.

    The layer's order does not seem to be respected as well.

    Expected Result

    The display that happens in Chrome to be the same in FF.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (Not tested)

    Operating System and Service Pack

    Win 7 pro SP1

    Construct 2 Version ID

    R195

  • Be sure to follow the memory usage tips.

    Read carefully and follow the links provided, there is a lot of informations and optimizations you can and should apply to your project.

    Also, the memory you can wish to use depends on the target you are aiming for. Desktop computers may probably handle up to 500 mo easily (don't take my word for it that's a rough estimate) but a mobile device probably won't have that much to spare.

  • It's also sometime spam that gets taken care of.

    I guess your last notification was for your "Clash of clan" topic. I removed two spam bots which posted in it during the past couple of days.

    It is safe to assume that if you get a notification for a topic and nothing is new there, indeed, the posts were deleted in a way or another.

  • Each time you change the color of a cell, you check each cell to see if the neighbour cells have the same colors or not.

    If ever along the whole check you do not find the same color again, then you can assume that all cells have different colors.

  • If the event is a top level event indeed it should be checked every tick.

    As SpongeHammer said, it is hard for us to only tell from this very close up screenshot.

    It would be better if you could provide your full capx. (Go into Full Editor, tab "Upload attachment" and upload your capx there)

    This will make it easier for us to investigate and tell you what is going wrong.

  • You possibly would want to check from there what is the current length of the rope at that moment and set it as the current magnitude of the sine behavior.

    This way, the rope would likely start to go up.

    If you want that someone gets a warning when you use their nickname on the forum put a before their nickname, unless you are posting in a topic they started.

  • desjardins2014: Please do not use the report option for "feature suggestions", that's not the purpose of the feature.

    Moreover, instead of posting multiple posts in a row, use the "Edit" feature in the top right corner of your posts. It limits the noise you make in the forums as well as the number of posts you produce in an hour and make them more "useful".

    Last and only warning.

    This is a forum, not a chat. Be more considerate when posting.

    omrpps, nekojan russpuppy : Deleted.

  • Moved.

    Also make sure to edit posts thanks to the little pen icon in the top right corner instead of posting multiple posts in a row.

  • Moreover it's not an obligation to post a link.

    If you want someone to check out the capx of your game and provide help, use the "Upload attachment" function/tab in the Full Editor.

    This allows you to attach capx or screenshot to your posts and so provide the required informations for you to get help.

    The report button does help with spam, as mentioned in this topic.

  • Don't spawn and destroy a new "string" instance, use the one that is already in the project.

    And to make sure the next sine cycle goes down as expected add an action "String.Sine Set cycle position to 0" in the event "Space key pressed" that drops the line in the water (put that action before activating the cycle).

    Make sure to also set the string position relative to the rod's position every tick and you should be good to go.

  • Seeing the answer in the thread, it seems to be a miscommunication issue from the user.