Kyatric's Forum Posts

  • Make sure to check that the collision box for each frame has continuity.

    The best would be to add the animation as a separate sprite, pinned to the invisible sprite that has the Platformer behavior.

    Refer to this tutorial on how to make a platform game as these points are treated in it.

  • Really ?

    So we are supposed to do all the efforts when you do none ?

    You are not capable of explaining or giving any more details on what you are trying to achieve.

    WE are to search and understand what you mean and serve a solution to you on a silver platter ?

    And on top of it, you are being rude and calling us pathetic ?

    Well, you are on your own good luck.

  • Don't spam the same question. Don't post it in topics from others that have nothing to do with it.

    This won't help you getting help this will just get you banned.

    Your issue is not clear and you should actually post a capx of your current capx with a clear explanation of what you are doing, what you are trying to achieve and where you are at currently.

    Moreover consider that not everybody knows the game you are referring to. Consider detailing precisely the mechanic you are trying to achieve. Or at least, post a gameplay video of that mechanic.

  • Oh indeed, my bad !

    goldenskygiang, I misread your post, sorry about that.

  • Use global variables. They can be accessed from any layout in the project.

  • goldenskygiang: Although I understand the issue with cost and currency conversion, still be aware that pirated version will cost you a lot in the long run.

    Since the game released with those will get you into penal troubles and cost you FAR MORE than the cost of the license, even in your own country/currency.

    So be really thoughtful and please, don't encourage such attitude on these forums.

    For western countries, the license is indeed affordable, and even there some people will still complain about the price. In the end, as mentioned in this topic, it is also true that if you are serious about your tool, you pay the price you have to pay to get it. And C2 is still amongst the cheapest offers around in terms of game making tool.

    If you are serious about game making and using C2 for it, saving for a license is the way to go. You don't get the license now, sure, but at least you prevent yourself a lot of troubles later.

    Or participate in the various contests that pop up on the web to win a license.

    Think about it, don't be a thief.

  • norab: Tu demandes à réinventer la roue alors que tout est déjà là de base. Tu ne devrais pas t'étonner d'obtenir un renvoi vers l'implémentation actuelle des outils.

    Tu parles de "faire des efforts" et au bout de trois posts tu te mets à poster sur le forum dans une langue qui n'est pas la langue officielle du forum. Ca ne passe pas non plus et ça n'abonde certainement pas dans ton sens.

    Le local storage est un poil plus compliqué de par sa nature asynchrone. Et pourtant, c'est la même logique que l'outil AJAX si tu regarde bien.

    Au moins il permet au développeur un peu débrouillard de sauvegarder ce qu'il souhaite de son projet, comme il le souhaite.

    Et difficile aussi de plus simplifier le système asynchrone qu'il ne l'est actuellement.

    Mais il est fait de tel sorte qu'il peut s'adapter à n'importe quel système/jeu au final.

    Toutes les suggestions ne peuvent pas être implémentées et toutes n'améliorent pas le logiciel au final.

    Et oui, ça demande des efforts, c'est sûr. Mais bon, c'est ça aussi la programmation.

    A bon entendeur...

    Please, stick to English.

    Please, do use and learn to use the available tools before making requests.

  • Well your game is part of the old arcade, and its page can be accessed through this URL: http://www.scirra.com/oldarcade/example/17937/painterly-tileset-test

    Still it's unplayable, due to the current shift from the old arcade to the new one, although it is actually in beta.

    You likely want to upload a new instance of your game and link to it as the old arcade is meant to disappear in the end.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Seems like a good lesson on why you should use backup options.

    Also, if files are gone then they were deleted from the temp folder of windows. Otherwise, you possibly can find them back there.

    Don't save on USB key or virtual drive.

    Prefer saving directly on hard-drive. Save often and don't strictly work on a single capx, makes new instances as often as possible.

    In the end, it's more a user bug then a Construct bug. Crash happens. Fail saved also do.

    Use the best practices.

    Better to learn it soon and lose a barely started project (2 days is ok and can be redone quite quickly) then later on.

  • The user does work for Mozilla.

  • What you want is to look at the Local Storage plugin.

    And the way to "store" an array or dictionary into a single value is to use the expression "AsJSON" that allows to "export" the content of an array (or dictionary) to a single string sequence (Set value of your variable to Array.AsJSON for example) and "import" an array from such a single "sentence" as well (Action "Load").

    Read carefully the manual for each plugins (linked previously) and check out implementations examples in the How do I FAQ.

    No need for a third-part plugin, first learn the ways of Construct. Especially since built-in plugins already provide what you are looking for !

  • If you read carefully the licensing terms, you'll see that they apply to any creations made with Construct 2.

    Games are creations, so are Applications.

    Personal and Business licenses are the licenses you are looking for.

  • RayKi: I don't know.

    Also this is actually handled by NewGrounds so you should ask them up there.

  • Last sale on Construct 2 was actually in late January 2015, so about 6 months ago.

    At this moment though, it is unknown when/if there will be a new sale.

  • Likely a temporary issue Tom will fix soonish enough (possibly tomorrow).

    It doesn't seem as bad in FF for me to be honest. A few modifications indeed, but the forums are still browsable.

    Unless it is because I still have a lot of the CSS/format file in cache.

    It feels like there is an issue with the image server/serving mostly.