Kyatric's Forum Posts

  • CocoonJS is not officially supported by Construct2/Scirra anymore. If you really want to use it, you will have to dig by yourself I'm afraid.

    This tutorial takes you through the whole process using Intel XDK.

  • FraConsole: This kind of question should rather be searched for and asked in the Javascript SDK forum.

  • Please edit your posts, don't multiplost in a row.

    Attempting to use the IAP plugin, I arrived at the same conclusion and let Ash know about it.

    He's not been able to check into it yet since he spent pretty much the last month battling with other iOS issues that you can read about in the latest beta release and this blog article.

    So for now, no solution except waiting and hoping this can be fixed.

  • Each instance has a boolean instance variable that helps for the picking.

    Once "Played" is set to true, the plane won't be picked again and will only have played the sound once.

    Setting the opacity here is to have a visual representation of which "plane" is playing the sound.

  • Sebastien : Pretty cool

    Thanks for sharing.

    Although, it is a bit brutal, I wonder if unions do really negotiate like that

  • AJAX

    How do I pull variables out of a PHP page using AJAX ? - LINK

    More about using PHP - LINK

    Various questions and answers on using AJAX with server-side scripting to make an online game - LINK

    Arrays

    Getting values from an array - LINK

    String to array example - LINK

    Filling an array with a string and tokens - LINK

    Concrete commented example of use of arrays - LINK

    Sorting an array - LINK

    Simple explanations on what is, how and why use arrays - LINK

    Another thread about using arrays - LINK

    Flood fill in an array - LINK

    Video explaining how to fill an array - LINK

    Fill a list from an array - LINK

    List

    Fill a list from an array - LINK

    Change list items by selection in another list - LINK

    Arrays, AJAX, List

  • If you check the How do I FAQ in the AJAX category you will see some example of script and AJAX communication you can take example on.

  • What browsers are you guys using ?

    I've downloaded a new instance of the file a couple of hours ago and all went as intended.

    Perhaps it was a temporary server issue, perhaps you need to try out a different browser.

    When re-downloading, make sure to download on a different place of your hard-drive, to prevent re-writing over possible messed up clusters.

  • MadSpy, indeed, I finally see where it is missing.

    I updated the capx, archive and arcade export to correct the issue.

    Meaning the capx can only be viewed from the beta r224 from now on.

  • , yes, I've exported the test capx to the arcade and as HTML5 website, and minify was no issue in neither exports.

  • Thank you very much

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  • WebStorage is based on IndexedDB as well.

  • Local storage is asynchronous and relies on indexedDB as well.

    Also, local storage infos are not shared between browsers and domains.

    So unless your script is hosted on the very same domain your game is, C2's local storage is likely not going to be compatible with other Local storage sources.

    And even being hosted on the same domain, it probably is not something that will happen.

    Check the How do I FAQ at the AJAX category to know how to exchange datas between a C2 client application and an external script. There is also an item on how to pass variables from the HTML page to the application IIRC.

  • I never tried it, but I don't think that makes a problem, because WebStorage and LocalStorage uses different places to store their data.

    What makes you believe that ?

    It uses browser storage. In the absolute, web and local storage store infos at the same place in the browser (not the cache, the storage, a dedicated space for those infos thanks to HTML5 specs).

    Moreover, it shouldn't solve the problem of storage files being cleared by the OS.

    I don't think using webstorage would help with the issue at hands.

    If you could somehow create files on the system and read them, that could be something considered, but I doubt this will be an easy treat, especially on Apple device.

    Shaming them for their awful software and asking them to comply better with HTML5 specs could be the only solution around.

    But they don't seem to care a lot as per they slow release cycle which goes on breaking previous features.

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