Kyatric's Forum Posts

  • What browser are you having the issue with ?

    I'm using FireFox and I did not encounter the same issue as far as I can tell.

    Well 7 page of this topic named "Construct 3 any news?", "What we do is discuss and compare engines because that is what this topic is about" is actually off topic.

    People asked infos about C3, infos were released.

    Why compare with other engines ?

    It's OK to mention other engines in Scirra's forums, it always has been, but I really don't think this current topic is the best place for that, and I can't understand how you ended believing the current topic is being about that subject precisely.

    Most of this topic is speculations from users and a few actual answers from Ashley which are mostly:

    "You know nothing John Snow and we're not saying anything more for now."

    I'm not sure what "comparing with other engines" unreleased and far from release as well really does.

    Are you comparing the waiting period perhaps ? Not really you are comparing apparently marketing infos with speculations from users.

    I still don't see the point or the justification of such posts.

  • In March 2016

    New releases

    • Release 224 Beta - Experimental WKWebView support; Cordova improvements; Safari bug workarounds.
    • Release 225 Beta - WKWebView, IAP; NW.js updates; audio scheduling.

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    Be sure to keep updated to the

    most recent release of Construct 2

    If you think you have found a bug in Construct 2 you can report it in this forum BUT

    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read Bug report requirements before posting and providing all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    It is really important since about 50% of reports aren't bugs which takes time out of working on Construct2 directly.

    Be responsible, help everybody by making sure it's not your events in cause first.

    NW.JS

    • v0.13.0 rc 1 (Chromium 49) [Requires r217+]
    • v0.13.0 rc 2 (Chromium 49) [Requires r217+]
    • v0.13.0 rc 3 (Chromium 49) [Requires r217+]
    • v0.13.0 rc 4 (Chromium 49) [Requires r217+]
    • Get the latest and current version and make sure you are using the appropriate Construct 2 release : https://www.scirra.com/nwjs

    Third part addons

    WebGL effects

    Blog posts

    Reminder

    Former retrospect

    As an added bonus, here is a list of the former "What you may have missed" posts for the year.

    No jokes in that list.

    Scirra debuted an Instagram Account this month: https://www.instagram.com/scirraofficial/ -

    Tag or hashtag #scirra #construct2 to share your work. It is gaining traction.

    Join Steam's C2 Group before the 22 April to enter a raffle and win a gift box - http://steamcommunity.com/groups/scirra

    See you next month.

  • Hello,

    Please wait a full 24 hours before bumping your topics.

    Also your question is actually pretty much out of the scope of Construct 2. At least the answer is.

    HTML5 won't allow you to upload files to the server it is being hosted on. So this is not handled from within your game.

    Now nothing prevents you from using a server script to put files in the "Media" folder, and find a way to let your application know that it needs to play a file "by name" with the new name of the file you uploaded.

    Perhaps you need to keep a list of the names in a file and have AJAX calls from your game to read them, and your server script to modify that list.

    For everything server-side, this is out of the scope of Construct 2 and these forums so you'll better be asking on online communitites dedicated to the script language you've chosen.

    For AJAX, check the How do I FAQ for example of use.

  • Don't hesitate to let me know when it is published then.

    I'll add it to the list then.

    Consider doing so whenever you publish files for other effects.

  • Do you provide the files for the effect or is this still a WIP ?

    If it is not finished/publicly available I prefer to keep it out of the Effects list and What you may have missed "recap", I hope you understand why.

  • Do you provide the files for the effect or is this still a WIP ?

    If it is not finished/publicly available I prefer to keep it out of the Effects list and What you may have missed "recap", I hope you understand why.

  • The manual is actually more than enough and already doing it.

    The first link you mention is a manual article.

    And right under it in the hierarchy, there is the Memory usage tip which actually contains a link to the blog article you mention.

    If people do read carefully the performance tips, memory usage tips and best practices articles from the manual itself, they do actually have all the infos and links they need.

    Read The Fabulous Manual !

    Also sometimes the code doesn't do what you expect it to do which require strange workarounds.

    Well, if you have concrete examples that may be considered as C2 bugs, please report them, following the bug report guidelines.

    If indeed some events are not working as they should because of the way C2 is programmed it first needs to be reported for it to be fixed.

    Still not actually figured out how break points work or what they do in spite of having read the manual!

    When you set a breakpoint for events in the event sheet and debug your project (not just run the regular preview), the execution of the code/program will stop when the breakpoint is reached and allow you to explore further the objects/values in the debugger.

  • : The description of each video contains the links to the example in the arcade that allows to download the commented capx for the tutorial.

  • I only read the topic in diagonal, but have you checked the C2 Academy tutorial I made on RPG dialog box and XML system ?

    Isn't it what you are looking to achieve ?

    How to make an RPG style dialogue box -

    -

    -

  • Check for error in your browser and let us know what the console indicates.

    That will give clues as to what's happening.

    Does your project works in preview otherwise ?

    Have you tried exporting it as website and hosting it online somewhere ? Does it have the same behavior or works ? What does the console say when testing this hosted version ?

  • See this tutorial on monster loot drop.

    It actually explains how to do probabilities and rarity in the way you are looking to achieve.

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  • BigFrank: Thanks for the kind words.

    It's possible the OP did not even saw it after all, it is an old topic and the person does not seem to have connected to its account in a while.